Ninth Telvar Open: Teaser Summary

We begin: As the Librarian completes work on a strange device at the top of an ancient pyramid on the edge of the haunted forest… And an ancient evil awakens…

The Ninth Telvar Open Tournament: Faces from the Past
5 November 2005 in Charlotte, N.C. / 10 June 2192 B.Y. in far
western Cromwell, in a place known as the Salt Sea Region
[the same day as the events of the Eighth Telvar Open]
We begin as:
A corrupt and evil kingdom of slave lords collapses…
A city built on the edge of a large salty sea is in chaos…
A haunted forest in the shadow of a extinct volcano slumbers…
The ruins of an ancient Kraken temple moulder…
And Cromwellian forces enter the region to restore order and crush the
slavers…
But:
A librarian at Cromwell’s famed Academy heads off on an unusual vacation…
A holy Paladin of Nevron receives a vision of great importance…
One of the High Priests of Aurora hears a rumor….
And a team of auditors working for the government of Cromwell realizes
that the Librarian’s preparations for his vacation violated some of
the policies of the Academy, resulting in an Academy Team known as
Death from Above being dispatched in pursuit…
And we begin:
As the Librarian completes work on a strange device at the top of an
ancient pyramid on the edge of the haunted forest…
And an ancient evil awakens…
[The Ninth Telvar Open Summary is finished! You can read it here!]

*Telvar Open* Aftermath of the Eighth Telvar Open

During the Ninth Telvar Open, discussion as to the results of the Eighth Telvar Open shed some light on what became of some of the principal figures in that adventure, in its immediate aftermath.

(Note: During the Ninth Telvar Open, discussion as to the results of the Eighth Open shed some light on what became of some of the principal figures in that adventure, in its immediate aftermath. –Joel)
After the Monument collapsed, a brainwiped Lien (Hood’s erstwhile companion), Krasse (leader of the Party of Secrets), and Szyn (a phase spider), found themselves together in the space at the bottom of the dark staircase, Hood having been annihilated in the judgement. That is, Hood was utterly destroyed after he blew the horn, the Wailer for Lost Delnan, and freed Delnan, dark servant of Tram, from his captivity.
None of the others knew who they were or why they were there, but they had only one exit: up the stairs.
Szyn the phase spider did not need the stairs, however. He simply vanished, presumably to be restored to himself one way or another in that far-off place or plane that the phase spiders inhabit.
The others, however, were forced to walk up the staircase and meet their fate at its top.
Unfortunately for Lien, Krasse’s final order to the Party of Secrets had been to kill anyone besides him who emerged from the Monument. As Lien crested the stairs, he was shot to death. Krasse was pulled in by his surprised party, who found him incoherent and confused.
Shortly thereafter, the Realmish Shocktroopers, Fire Giants, and Minotaurs arrived in a large group. The Shocktroopers took charge, and it was quickly determined that Lien and the fallen Myzon (who had undertaken the Rite of the Dark Pact) had been responsible for the collapse of the Monument and the slaughter at the Giant slave mine. The Party of Secrets was given a reward for help in completing the investigation and sent on its way. Krasse was healed via an Elixir of Health and returned to form, satisfied that although he did not possess the power to save the world, the Force capable of doing so had already been unleashed.
–Joel (with minor editing by Kyle)

*Special* Alumni Profile of Our Friend Mark Wagoner (1971-2003)

“You cannot stay on the summit forever; you have to come down…so why bother in the first place? Just this: What is above knows what is below, but what is below does not know what is above. In climbing take careful note of the difficulties along the way; for as you go up you can observe them. Coming down you will no longer see them, but you will know they are there if you have observed them well. There is an art of finding one’s direction in the lower regions by the memory of what one saw higher up. When one can no longer see, one can at least still know.”
– Rene Daumal, Mount Analogue

This page is borrowed from the NC State Caldwell Fellows Alumni Profile of Mark Wagoner. It was once found through the NCSU Caldwell Fellows Program here. I can’t seem to find it online anymore, so I decided to post it here. You may also want to look at his obituary. We miss you, Mark! –Kyle=
Mark Wagoner’s passion for adventure and service was boundless. His zest for life profoundly impacted those around him. He loved to share his excitement for the outdoors with others.
Mark graduated in 1989 from the NC School of Math and Science in Durham. Mark scored 1580 on the SAT and was accepted at NC State University, where he was a National Merit Scholar, a Caldwell Scholar, a member of the NC Fellows Program, and a Rhodes Scholar Nominee. He graduated Summa Cum Laude with B.S. Degrees in Electrical Engineering and Physics in 1994. After graduating, Mark worked at Proctor & Gamble in Browns Summit, NC, from 1994 to 2001. He then went on to earn a master’s degree in business administration from Duke University in May, 2003.
Mark first became interested in mountaineering at an outdoor leadership development course to the Rockies with The Caldwell Fellows Program in 1990. Some of his major accomplishments in this area include National Outdoor Leadership School training in Alaska, certified Wilderness First Responder, and Instructor with Colorado Outward Bound. He also led technical climbs on Mt. Rainer in Washington, Mt. Hood in Oregon, and in Ecuador. He remained active in The Caldwell Programs, co-leading several wilderness experiences for Caldwell Fellows each spring.

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*Special* Mark Alan Wagoner (1971-2003)

Mark was born in Alamance County on September 23, 1971. In the short span of his life, Mark’s passion for adventure and indelible zest for life profoundly impacted those around him. He loved to share his excitement of the outdoors with others.

MARK ALAN WAGONER, 31, died instantly on May 28, 2003 in Denali National Park, Alaska as a result of a tragic plane crash.
Mark was born in Alamance County on September 23, 1971. In the short span of his life, Mark’s passion for adventure and indelible zest for life profoundly impacted those around him. He loved to share his excitement of the outdoors with others.
Mark attended Alamance County Schools from kindergarten through the tenth grade. After leaving Southern Alamance High school in 1987, he attended and graduated from the NC School of Math and Science in Durham in 1989. While in high school, Mark attended the NC Governor’s School-East in mathematics and earned the rank of Eagle Scout. Mark scored 1580 on the SAT and was accepted at NC State University where he was a National Merit Scholar, a Caldwell Scholar, a member of the NCSU Fellows Program, and a Rhodes Scholar nominee. Mark graduated Summa Cum Laude with B.S. Degrees in Electrical Engineering and Physics from NC State in 1994. Following graduation, he was employed by Proctor & Gamble in Browns Summit, NC from 1994 to 2001. Mark returned to college in the fall of 2001 and recently graduated on May 10, 2003 with a Masters in Business Administration from Duke University.

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The Seapoint Lighting and the Balinor Chronicles: You Only Strike Once

The party then rested, until the morning of May 1st, when Captain Lofton knocked on their door…

Captain Lofton was the head of City Watch. He’d encountered a puzzle that seemed bizarre enough to require the services of the local adventuring party.

It seemed that the Loment family (Willet and Tara, children Neil and Farna) had vanished overnight. The door on their house remained locked from the inside, and no one had seen them leave. What became of them?

The Seapoint Lighting and the Balinor Chronicles: You Only Strike Once

Introducing the Seapoint Lightning of 2191:

Rebo, 6th level halfling thief, played by Joel

Captain Pittsford, 6th level human captain, played by Kyle

Spike, 5th level dwarven cleric of Clangeddin, played by Joel

Francine, 5th level human woodsman, played by Jay

Frankfort, 5th level human cleric of Chelsea, played by Jay

Astoria, 4th level human mage, played by Kyle

And the Killer B’s:

Balinor, 9th level Northerner fighter, 86 hp, played by Joel

Albee, 7th level human monk of Nevron, 42 hp, NPC

Anselm, 6th level human cleric of Nevron, 30 hp, NPC

Bodkin, 1st level dwarven fighter, 12 hp, played by Katherine

Morhion, 1st level Northerner cleric of Nevron, 10 hp, henchman

In 2161, the bard Amortician, also known as Morty, disappeared, along with his entire party, while adventuring in western Lendore Isle…

In 2173, a party called the Seapoint Lightning formed, from an initial adventure with the Restenford Defenders. Their motto: the Lightning Never Strike Twice. Most of them never had the chance to. The survivors (none of them original party members) became deputies of Seapoint, a city of 500 people on the west coast of Lendore Isle. For years they battled the Westpoint pirates. In March of 2178, the party annihilated a small base in a cave complex, and discovered a magical door that could not be opened.

Over many years, the party gained experience and battled the pirates, culminating in a year long series of raids on their base in caves on the coast. In March 2190, the party attacked the Old Bay, but the pirates were waiting, and four of the six members of the Lightning were killed, the rest in retreat. After recovering, the party launched a more prepared assault, and the fight was on. After sallying back and forth, the party finally broke the backbone of the resistance with the death of one of the major captains, and finally cleared the base in February 2191. The party then rested, until the morning of May 1st, when Captain Lofton knocked on their door…

Captain Lofton was the head of City Watch. He’d encountered a puzzle that seemed bizarre enough to require the services of the local adventuring party.

It seemed that the Loment family (Willet and Tara, children Neil and Farna) had vanished overnight. The door on their house remained locked from the inside, and no one had seen them leave. That morning a merchant had come for work he had commissioned from the tailor, Willet, and he had found no one there, and had banged on the door, and eventually alerted the Watch.

The party followed the Captain up to the house and began an investigation. The house was searched from top to bottom, revealing a few hidden valuables, but no secret exits. The chimney was too small to have escaped from. Furthermore, if the family had fled voluntarily, it was odd that they hadn’t taken their coats, since it was raining heavily in an unusually extended rainy season.

It seemed impossible that the family had gotten out by any conventional means. All windows and doors were locked from the inside, and there were no other reasonable exits. Furthermore, Francine picked up tracks heading from Willet’s bed to the center of the room, where they vanished.

We were confused by this, until Captain Lofton figured it out. We looked up from the spot were the tracks ended, spying a lantern hanging from the ceiling.

Apparently our man Loment had gotten out of bed, moved to the lamp to light it, and simply disappeared. And the rest of his family hadn’t even gotten out of bed.

This was indeed strange. We asked neighbors if they’d heard anything suspicious that evening, and they noted that the merchant had come by fairly late in the evening, and argued with the tailor and left. That was the last time the tailor and his family had been seen. The cobbler’s son also claimed that Tara Loment was a witch (in full scathing yokel detail).

The only other tailor in town that could conceivably be competition for Loment was named Sarah. At this point, the party split up—Rebo and Frankfort went to find the merchant, Spike and Astoria went to see Sarah, and Captain Pittsford and Francine went to see Lorianne, the local druidess, as the Loments were druidic.

Lorianne said that they had been followers for 16 years, regularly visiting her grove, but they hadn’t struck her as unusual in behavior. She agreed to query the animals in the area regarding the previous evening.

Frankfort found the merchant’s guards at an inn in town. They were clearly drunk, and surly, but yielded almost no helpful information. Rebo was left to follow them while Frankfort rejoined the party.

Spike and Astoria went to the other tailor, Sarah. There, much to everyone’s surprise, they found the merchant. He was quite rude and arrogant, believing that his report of the crime was sufficient and that he was losing money by the very delay. Astoria pointed out that Sarah was still mending his cloak, so we wouldn’t even be taking up his time. To this he responded something on the order of, “I could be using this time to contemplate new business propositions.” When Astoria pointed out that he was the last person to have seen the Loments alive, and should cooperate and answer our questions to help establish the true criminal, he scoffed, but grudgingly agreed to talk to us.

We learned that he had planned to leave yesterday, but needed the tailor to mend his cloak. He took it to Loment and became incensed when he hadn’t finished it by nightfall. This wasn’t particularly surprising given his general tendency to become angry at anything, Spike observed to himself. The merchant was told it would be ready by morning, so he arrived at the shop and failed to get an answer. After the door was broken down, and the place was searched, he took his cloak back and brought it to Sarah so that he could leave as soon as possible.

The party reconvened and began to search the neighborhood.

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Warwick/Cassian Summary: “….Is a Dead Fire Giant” (Fire Giant Citadel Part Two)

Encouraged by these answers, Marriat breaks the second Fate… and the party is back in the throne room, with the beheaded King lying before them.

“…Is a Dead Fire Giant.” (Fire Giant Citadel Part 2):
Sequel to “The Only Good Fire Giant…” (Fire Giant Citadel Part 1)
More quick synposes…
The party stops tracking the queen, and Cassian Auguries the immediate future.
“Will it be beneficial to cast Commune and then use the Delete statue?” Marriat guards Cassian as the rest of the party destroys the two guards cowering in their pajamas. They note that the guard chamber has room for 8 elite warriors — all of them had been eliminated. Meanwhile, Cassian receives the Augury results “[sic] Perfection is still possible within a window of time.” So, immediately a Commune was cast:

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Stone Soules: The History of the Party in Brief

“‘Not all who wander are lost’ — but we certainly were.”

Accomplishments of the Stone Soules
“‘Not all who wander are lost’ — but we certainly were.”
The history of the Stone Soules in brief:
I. Party foundation in Teft.
II. Caravan guarding and small journeys.
III. Junior adventuring with the Knife.
IV. Greate Olde Woode adventures and long journeys.
V. Tan-El exploration.
VI. Middle-of-the-Road foundation.
VII. Dunadorian politics and defeat of great evils of Tan-El and the Ziggurat.
VIII. Mithril Key quest.
IX. Southern Wilderness adventures.
X. Party dissolution at Tan-El.
XI. The Foundation of the Regency Council of Tan-El.
A more complete history, minus the uninteresting details…
This is an effort to give you a brief summary of every important event in the existence of the Stone Soules Adventuring Party. Though many particular parts of the party’s travels were of note, most are greatly abbreviated to give you the best impression of the overall lifetime of the group. [Kyle’s note: only accurate through 2185. Also, part of the middle of the history is missing.]
The party met at the Blue Star Inn in Teft, 15 March 2167.
Sign on with Taylor as caravan guards for a trip to Blackstone.
* Ogres attack after Riverneck. Exploration of village leads to death ofHawk, Stump, and Jana.
Gurney the mercenary, Alegra, Dranigh, and Ceydric defeat the bandits demanding toll for passage.
Sanderson the bandit is captured.
Illegal loggers kill Stan and nearly kill Dranigh.
Dranigh is left with Fyar the Druid in Loba to heal.
Sanderson is hanged after an unsuccessful escape attempt at Jebel.

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Stone Soules: Closing Information for the Party

Suddenly, there is a flash and things are strangely transposed. Orimaxes’ skin turns sallow and his eyes uniform and it is clear that Tellah is free.

Here it is. The long overdue summary I owe you all.
In December 2184 the party reassembles at the Academy. Most party members
have earned ~10 k XP and the items are divided up. Mordrick wishes the party
his best regards and welcomes future letters, as he travels to visit his uncle
and resume the hunt for Prince Obmi.
Orimaxes announces that he wishes to try to destroy Tellah. He asks to
travel with the party to Tan-El in time for midsummer’s night.

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The Fifth Telvar Open: The Peaks of Light

“Does anyone know what that sound was?”
Frost Giants seek their revenge on Cromwell…

The Peaks of Light: August 3, 1996 (December 18, 2178 B.Y.)
“Does anyone know what that sound was?”
The Fifth Telvar Open, known as the Peaks of Light, took place in August, 1996.
This Open involved the quest for a Mithril Key by a group of Frost Giants bent on revenge against the Regency of Cromwell.
Ultimately, the giants failed in their quest, a tribe of gnolls was decimated, the human parties were very confused, the Polar Wyrm ate some, and the xenophobic dwarves closed off their mine from prying eyes. Makes you wish there was a summary, doesn’t it?
You can see a picture of the participants on Joey’s picture Telvar Open picture page.

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Stone Soules Summary XXIV: Finishing Some Easy Tasks

Out of the panel flies a purple glowing ball, another Will-o-the-wisp. Being the
sturdy cavalier that he is Ceydric pummels the thing, while everyone else
is readying the weapons they will need to hit it.

Greetings one and all, we have an interesting story to relate today, one
of fame and fortune, but also of infamy and loss.
We started the evening in the library. There were a couple of things
that were brought up in email to try but both Jack and I didn’t want to
get bogged down in the library again, so we took off to explore the city.
In one of the blocks, was a rather run down old Inn. Ludo detected a
secret panel in one of the walls, fairly well hidden. Xavier checked to
insure that Ludo was successful in determining there was no traps. Since
there were none, Ceydric opened up the panel. TAKE TWO.

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