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Felix’s party, having rescued the dwarven kingdom of Arala from a flying, strength
and level draining, rogue, chimeric shadowy servant of the god of Rakshasas, is
attempting to find and reclaim the legendary ancient dwarven tunnel system to
provide a safe passage between Cromwell and Arala. The hope is that if the tun-
nel is reopened, trade between those nations will pick up, and dwarven expatriates
will return home, shoring up the desperately thin defences of the oldest seat of
dwarven power in the New World.
Category: Kraken
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Felix Summary #8: The Continued Adventures of King Felix
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The Ninth Telvar Open Tournament: Faces from the Past
[The Word-formatted Summary is found here.]
“It had never previously been understood why the Northerner word for ‘unavoidable danger’ literally translated as ‘blue fire mountain.’” – Loren Kenither, BoS"“More are
men’s ends mark’d than their lives before.The setting
sun, and music at the close,As the last
taste of sweets, is sweetest last,Writ in
remembrance more than things long past."–William Shakespeare,
King Richard IIEvents of 5 November 2005 in Charlotte, N.C. / 10-11 June 2192
B.Y.
in far western Cromwell, a place known as the Salt Sea Region[the
same day as the events of the Eighth Telvar
Open][NOTE: Some of the diverse summaries of these
events contain contradictory information, and skewed perspectives based on the
experiences of the characters involved.
Some of these have been noted specifically, but otherwise the unique
perspectives of each group have been maintained. The truth
of each situation probably lies somewhere in the middle.]We
begin as:A corrupt and evil kingdom of slave lords collapses…
A city built on the edge of a large salty sea is in chaos…
And Cromwellian forces enter the region to restore order and
crush the slavers…The ruins of an ancient Kraken temple molder…
A haunted forest in the shadow of an extinct volcano slumbers…
And a librarian at Cromwell’s famed Academy heads off on an
unusual vacation…But
meanwhile:A holy Paladin of Nevron receives a vision of great
importance…One of the High Priests of Aurora hears a rumor of a city in
dire straits…And the government of Cromwell realizes that there are several
“irregularities” in the librarian’s
preparations for his vacation, resulting in an Academy Team known as Death from Above being dispatched in
pursuit…Events
begin to fall into place in the city, forest, and surrounding lands, as…The city of Towlmere devolves into chaos and mayhem…
The servants of Aurora and Nevron converge on the area…
The Academy Team finds the trail of the errant librarian and is
in hot pursuit…As the librarian completes his work on a strange device
at the top of an ancient pyramid in the midst of the haunted forest…And
an ancient evil awakens… -
Ninth Telvar Open: Teaser Summary
The Ninth Telvar Open Tournament: Faces from the Past
5 November 2005 in Charlotte, N.C. / 10 June 2192 B.Y. in far
western Cromwell, in a place known as the Salt Sea Region
[the same day as the events of the Eighth Telvar Open]
We begin as:
A corrupt and evil kingdom of slave lords collapses…
A city built on the edge of a large salty sea is in chaos…
A haunted forest in the shadow of a extinct volcano slumbers…
The ruins of an ancient Kraken temple moulder…
And Cromwellian forces enter the region to restore order and crush the
slavers…
But:
A librarian at Cromwell’s famed Academy heads off on an unusual vacation…
A holy Paladin of Nevron receives a vision of great importance…
One of the High Priests of Aurora hears a rumor….
And a team of auditors working for the government of Cromwell realizes
that the Librarian’s preparations for his vacation violated some of
the policies of the Academy, resulting in an Academy Team known as
Death from Above being dispatched in pursuit…
And we begin:
As the Librarian completes work on a strange device at the top of an
ancient pyramid on the edge of the haunted forest…
And an ancient evil awakens…
[The Ninth Telvar Open Summary is finished! You can read it here!] -
*Telvar Open* Aftermath of the Eighth Telvar Open
(Note: During the Ninth Telvar Open, discussion as to the results of the Eighth Open shed some light on what became of some of the principal figures in that adventure, in its immediate aftermath. –Joel)
After the Monument collapsed, a brainwiped Lien (Hood’s erstwhile companion), Krasse (leader of the Party of Secrets), and Szyn (a phase spider), found themselves together in the space at the bottom of the dark staircase, Hood having been annihilated in the judgement. That is, Hood was utterly destroyed after he blew the horn, the Wailer for Lost Delnan, and freed Delnan, dark servant of Tram, from his captivity.
None of the others knew who they were or why they were there, but they had only one exit: up the stairs.
Szyn the phase spider did not need the stairs, however. He simply vanished, presumably to be restored to himself one way or another in that far-off place or plane that the phase spiders inhabit.
The others, however, were forced to walk up the staircase and meet their fate at its top.
Unfortunately for Lien, Krasse’s final order to the Party of Secrets had been to kill anyone besides him who emerged from the Monument. As Lien crested the stairs, he was shot to death. Krasse was pulled in by his surprised party, who found him incoherent and confused.
Shortly thereafter, the Realmish Shocktroopers, Fire Giants, and Minotaurs arrived in a large group. The Shocktroopers took charge, and it was quickly determined that Lien and the fallen Myzon (who had undertaken the Rite of the Dark Pact) had been responsible for the collapse of the Monument and the slaughter at the Giant slave mine. The Party of Secrets was given a reward for help in completing the investigation and sent on its way. Krasse was healed via an Elixir of Health and returned to form, satisfied that although he did not possess the power to save the world, the Force capable of doing so had already been unleashed.
–Joel (with minor editing by Kyle) -
The Eighth Telvar Open Tournament
4 October 2003 / 10 June 2192 B.Y.
The Edge of Memory
“It’s a hint,” the Sphinx said. “It just won’t make any sense until you already know the answer.”
Prelude:
On April 1st, 2188, on the island of Race Rock [during the Sixth Telvar open], events were set in motion that once again drew the attention of the Kraken back to Telvar. The Kraken, aircraft carrier-sized squid creatures, the great evil of ages past, had once enslaved most of the world with their mind-affecting powers.
With their baleful eye upon Telvar, only terror and evil could possibly result…
But there remained many forces arrayed against the return of the Kraken. Some known, some unknown.
“History became legend and legend became myth, and things which should not have been forgotten
…were lost.” –The Fellowship of the Ring (the film version) -
Defenders Summary #77: The Defenders’ Traveling Circus
Party Roster:
Felix, 7th level fighter, 70 hp, played by Alex
Balinor, 7th level fighter, 70 hp, played by Joel
Cassian, 7th level cleric, 45 hp, played by Katherine
Kain, 7th level cleric, 45 hp, played by Jeff
Donald, 8th level mage, 43 hp, NPC
Morgan, 7th level fighter, 38 hp, played by Alan
Quentin, 8th level druid, 37 hp, played by Jeremy
Albee, 5th level monk, 31 hp, NPC
Bogomel, 3rd level fighter, 31 hp, henchman
Nakumanu, 4th level fighter, 30 hp, henchman
Chiaro, 5th level illusionist, 9 hp, played by Aaron
The party began by resolving some logistical issues. Quentin had reached the court of the High Druid and had given him the Kraken warning item. The Druid believed that the right choice had been made and that the party should not inform anyone of the item’s existence.
The party sharply disagreed in this issue, with the most adamant being Kain and Felix, although they also had sharply contrasting viewpoints with each other. Without going into the details it was generally agreed by all but Felix and Quentin that the very highest levels of the good churches should be informed (highest religiously, not politically). However, there is still disagreement about this, specifically about HOW to do it.
Leaving that aside, we resolved other issues. Chiaro trained and learned Wraithform, and there was a distinct slurping noise as Chiaro paid 4200 gp for Spectral Force. His training didn’t finish until after this game’s adventure, though. Also of note, in this year of 2183, the high illusionist of Koralgesh, Remtran (sp), died, and Lambu (sp) became the high illusionist. Chiaro is Lambu’s student, and as such was given a Philter of Persuasiveness from Remtran’s stuff.
Kain also trained and selected crow form upon attaining 7th level as a cleric of Silban. Kain returned in time to make the adventure that followed. -
Defenders Summary #75: Wheel of Death
Party Roster:
Felix, 7th level fighter, 70 hp, played by Alex
Balinor, 7th level fighter, 70 hp, played by Joel
Cassian, 7th level cleric, 45 hp, played by Katherine
Kain, 6th level cleric, 43 hp, played by Jeff
Morgan, 7th level fighter, 38 hp, played by Alan
Quentin, 8th level druid, 37 hp, played by Jeremy
Donald, 7th level mage, 37 hp, NPC
Albee, 5th level monk, 31 hp, NPC
Bogomel, 3rd level fighter, 31 hp, henchman
Nakumanu, 4th level fighter, 30 hp, henchman
Chiaro, 4th level illusionist, 8 hp, played by Aaron
This may have been our most disturbing game ever.
When we last left the party, we had explored the overwhelming majority of the lower compound under the lighthouse on the orcish island. We had been sent to the island by Dunstill and Illic to clear out the treasure and keep everything out of orcish hands. Well, we did that, and had some of the more bizarre experiences in our adventuring career in the process.
The first of the remaining rooms that we checked out was the one with the high magic balance with a beating heart on one side and a flame on the other. Behind them were two sarcophagi, one evil and one good. The scale was lawful neutral. The ceiling of the room consisted of stars marking the location as at least approximately here, though something seemed “wrong.” There were cricket sounds in the room.
We were unwilling to fool with the scale, but Balinor and Felix did try to pry open the good sarcophagus in the hope of gaining information. All efforts failed. We have since assumed that the sarcophagi are directly tied to the scale by some powerful magic. -
The Sixth Telvar Open: Race Rock
Held: July 24, 1999, Winston-Salem, N.C.
“Race Rock”
“When you throw caution to the wind as a vocation, occasional hurricanes are an inevitability.”
1. Introduction
2. Group Summaries: Groups 1-3
3. Group Summaries: Group 4 (Alvin’s Party)
4. Group Summaries: Group 5 (The Watchers’ Watchmen)
5. Wrap-up Summary and Cast of Characters
6. Other Conjecture
Introduction
The Oceans of Telvar hide many secrets. Some, like this one, might better have remained secret.
We begin in the world of Telvar, in the Northern Sea, farther north than Lendore, past the Endless Sea and north even of the Pirate Isles and such other infamous islands as the Hand of Hindus. Travelling as the crow flies (or druid as the case may be), to the northwest, we discover the vastness of the Great Ocean. We have left Wunka and the Realm far to our south, and Goblin Isles are long since past. Roughly halfway between Hochland, central state of the Phaulkonian religion among humans, and the
Grandfather, primary naval base of the goblins, lies a chain of islands inhabited by mostly peaceful orcs and the like. Were one an adventurer, the ruins on the northern islands might be of interest. Our story, though, begins in the southernmost island of Race Rock, known for its wind currents that allow boats to race by the island at astounding speeds.
The date is April 1st, 2188. A certain key person is partially aware of events about to occur on the island of Race Rock, and a turning point in history may have been reached on that day. A large hurricane comes to Race Rock as a series of events are set in motion. The details lie in the accounts of those who were present.
Some Credits: Groups 1, 2, 3, and 4 were summarized by Joel Green. Group 5 was detailed by David Chappell.
With help from many others, including Edwin Anderson, Katherine Plante, Alex Hubbard, and Chris Allen.
You can see a picture of the participants on Joey’s picture Telvar Open picture page. -
Daring Dozen Adventure #3: Better Left Undisturbed?
Party Roster:
Tobull, 8th level fighter, 103 hp, played by Kyle MacLea
Jessica, 8th level fighter, 79 hp, played by Alex Hubbard
Laire, 8th level fighter, 73 hp, played by Kyle MacLea
Nara, 8th level cleric, 64 hp, played by Katherine Plante
Gram, scholar, 56 hp, played by Kyle MacLea
Rangorn, 6th level woodsman, 56 hp, played by Joel Green
Hildebrandt, 8th level mage, 39 hp, played by Alan Turnquist
Nief, 10th level thief, 36 hp, played by Jack McKechnie
Feagol, 7th level druid, 33 hp, played by Jeff Andreou
The Daring Dozen. All seven of them stand as one. Proud noble warriors.
Abruptly aware that perhaps this Tunnel thing isn’t their cup of tea…
We pick up with a Divination cast by Nara, the 8th level Auroran cleric in the Daring Dozen. The result was that the forces of Neutral Evil are unwilling to release their hold on this location EVER.
The Dozen set out into the City of the Gods to determine the nature of various sounds and creatures we heard the last time out. First, a Speak with Dead was cast on the bodies of some adventurers we had spotted on our previous trek into the city. It should be noted that although many valuable things had been left behind, all of the magic items had been taken from the bodies. Conversation with a dead dwarf warrior revealed that the party had been hunting troglodytes and had been slaying them, when suddenly they were mysteriously attacked by the “water.” He remembered nothing after that. -
Daring Dozen Summary #2: City of the Gods
The Daring Dozen return in Episode Two!
Party Roster:
Tobull, 8th level fighter, 103 hp, played by Kyle MacLea
Jessica, 8th level fighter, 79 hp, played by Alex Hubbard
Laire, 8th level fighter, 73 hp, played by Kyle MacLea
Nara, 8th level cleric, 64 hp, played by Joel Green
Gram, scholar, 56 hp, played by Kyle MacLea
Rangorn, 6th level woodsman, 56 hp, played by Joel Green
Hildebrandt, 8th level mage, 39 hp, played by Sean Guarino/ Alan Turnquist
Nief, 10th level thief, 36 hp, played by Sean Guarino
Feagle, 7th level druid, 33 hp, played by Alex Hubbard
After the first panoramic view of the alien city of the Ancients, the Dozen decided to explore further. We headed down the causeway, and descended into the thick mists, reducing visibility to about 30 feet. The walkways (and for consistency, virtually everything else in the city) was built about of black stone, volcanic rock. It was noted that the water was warm and bubbly, and we could see weird shapes flying somewhere above us.
We reached the tower in the center of the lake. Thanks to Jessica’s engineering knowledge, it was decided that it was impossible to build a structure like this tower, since it was ridiculously thin for its height. About 50 feet across, it rose entirely out of the mist and high into the air.
There was some sort of window, or arrow slit, about 40 feet above us. We also noted a small hole, 1/8” thick, by 1” deep. We moved on.
Around the tower, we could travel toward the city, or toward the hillside. We decided to check out the area away from the city first. We reached an archway similar to the one that said Tan-El where we came out. Near it was a neatly stacked totem of skulls, which we believed to be dwarven (dark or not). As we approached, a huge column of black flame came out of the causeway and passed over Jessica and Tobull. Fortunately they were able to remain unlit, and merely took moderate damage and wounds. They reported that they had felt negative material energy pass over them.
It was noted that below us on the shores of the lake was a perfectly intact dock, with a perfectly intact single square sail ship.
Discouraged by the powerful trap, we turned back and headed toward the city. Suddenly, the walls loomed before us. They were 30 feet high, out of the same volcanic material. The door itself was a pair of huge single slabs of rock. On them were all sorts of scratch marks and weird runes, which were definitely not in any known language, as Nief determined.