Party Roster:
Felix, 7th level fighter, 70 (50) hp, played by Alex
Balinor, 7th level fighter, 70 (52) hp, played by Joel
Cassian, 8th level cleric, 51 hp, played by Katherine
Kain, 7th level cleric, 45 hp, played by Jeff
Quentin, 9th level druid, 44 hp, played by Jeremy
Donald, 8th level mage, 43 hp, NPC
Bogomel, 4th level fighter, 41 hp, henchman
Alduin, 8th level thief, 39 hp, played by Vic (Al this game)
Morgan, 7th level fighter, 38 hp, played by Alan
Albee, 6th level monk, 37 hp, NPC
Nakumanu, 4th level fighter, 30 hp, henchman
Chiaro, 6th level illusionist, 12 hp, played by Aaron
The party was continuing to fill out the dungeon map, having just defeated an umber hulk. We realized, as Kain suggested (I think), that the umber hulk hide could be made into a suit of awe-inspiring armor—AC 3/ AT 3 for a minor enchantment, with the major caveat that it cannot be repaired once damaged. We still felt this was worth it and took the body with us.
We continued to explore the cave and actually completed our way around the octagonal central room, mapping out all the doors. Still, there remained a few places to go; the giant beetle room and beyond, the weird crystal room, and a few other new passages.
We settled on continuing our exploration of new places before we returned to old ones. This led us to an interesting location.
We came upon a room with a giant mushroom “farm” with foot-tall mushrooms arranged neatly in rows, with numerous exits, some wide and some small.
We quickly discovered that most of the wide exits led back to places we were familiar with, but as we proceeded down the last one we reached unfamiliar territory. We found a larger room and continued through into a final chamber.
Continue reading “Defenders Summary #89: The God of the Troglodytes”
