~Dramatis Personae~
~The Weather Front~
Rebar, 9th level Cloud Giant fighter, Talon of Phaulkon, 91 hp, played by Rachel Smith
Brenard, 6th level Cloud Giant fighter, Talon of Phaulkon, 78 hp, NPC
Warwick, 8th level Ranger, Talon of Phaulkon, 68 hp, played by Mark Wagoner
Rangorn, 6th level half-Elven woodsman, Warder of Phaulkon, 56 hp, played by Joel
Green
Cassian, 8th level half-Elven Phaulkonian cleric, 51 hp, played by Katherine Plante
Bogomel, 5th level fighter, henchman of Cassian, Warder of Phaulkon, 47 hp, played by
Katherine Plante
Buck, 5th level fighter, 44 hp, played by Mark Wagoner
Alegra, 9th level Phaulkonian cleric, 40 hp, played by Kyle MacLea
Drew, 5th level Ranger, 40 hp, Warder of Phaulkon, played by Michael Chermside
Star, 6th level Phaulkonian cleric, 37 hp, played by Michael Chermside
Aria, 5th level Phaulkonian cleric, henchman of Alegra, 31 hp, played by Rachel Smith
Sean, 3rd level Ranger, henchman of Alegra, 29 hp, played by Kyle MacLea
Lanoi, 3rd level Phaulkonian cleric, henchman of Warwick, 19 hp, played by Mark
Wagoner
Gramaliustranstalus, bard, NPC, with input from David Chappell
~with assistance from~
Sir Konrad, 10th level paladin, 94 hp, NPC, with input from Rodger Henson
Sir Ceydric, 8th level cavalier, 65 hp, NPC, with input from Zack Hubert
Xavier, 8th level Auroran cleric, 45 hp, NPC, with input from Jack McKechnie
Eli, 9th level Elven mage, 39 hp, NPC, with input from Zack Hubert
Claude, 5th level Dwarven fighter, henchman of Eli, NPC
Snaggletooth, 6th? level Hobgoblin fighter, played by Michael Chermside
Leon, 2nd level ranger/ giant eagle, 28 hp, played by Mark Wagoner
The “wise old bird,” giant owl, friend of Rebar, NPC
Tristan, 4th level druid, henchman of Warwick, played by Mark Wagoner
Binkley, cleric of Kor, NPC
Alegra’s “Seasons,” her 12 elite 1st-level guards, played by Kyle MacLea
Alegra’s followers (staff for the Fane); Alegra’s golden eagle, Guile; and Cassian’s owl
[ Here is a summary of the Fane of the Winds adventure, written by Alegra Falconer,
from her perspective. If you’re looking for the bardic historical document, you’ll find it
elsewhere, written by Gramaliustranstalus. If you’re looking for the most complete
presentation of the heart and mind of the primary Questers and the Phaulkonian Church,
you need look no further. This note is scribed on specially prepared parchment to
facilitate its preservation over time. -M ]
Category: Defenders
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Alegra’s Final Summary: The Fane of the Winds
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Revisionist Defenders History?
WARNING: The following piece contains information about the enemies of the Defenders, and it should be noted that all assumptions of motivation and action not observed by the Defenders is my own flight of fancy. This story is highly conspiratorial.
September 30, 2185 in the Bards’ Reckoning
Our safety is assured; the troublesome Restenford Defenders have broken up.
I saw the explosions and fanfare and know that it is true, and from my observations of them over the past 12 years, I can presume that the worst will not come to pass. Their talk of attacks on the Great Temple of our Lady, and all of their bravado has come to naught as simple old age has driven them apart. This is indeed good news, and now we can continue our plans unhampered by their presence in the Sea of Pastures.
It has been ages since my initial confrontation with them, and I feel safe in the assurance that they do not know of me directly. This is fortunate, since as you know our cell suffered terrible losses in the Lantern Temple disaster, and this has left us with a shortage of observers. This is problematic, as the group has now split into several sections, one to Shabrundian lands, another to Petethal, and a third to parts unknown. -
The Almost Complete Defenders History-In-Brief
HISTORY OF THE DEFENDERS IN BRIEF
The Adventures are Divided:
I. Bandits and Early Flailing About on Lendore
II. Abbey Isle
III. The Mystery of Captain Nbod
IV. Return to Abbey Isle
V. Burrow Worms
VI. Hafney Hill and the Seapoint Lightning
VII. The Fall of Garroten
VIII. Treasure in the Sarkian Wilderness
IX. Ruins in the Northern Swamp
X. Goblin Island
XI. Trek in Petethal, Lord of Pondscum
XII. Orc Island
XIII. Fifteen Ogres and a Fire Giant
XIV. Dancing Fairy Creature
XV. Revenge of Traywick
XVI. Mini Missions
XVII. Castle of Diamond
XVIII. The Hand of Hindus and the Queen of Grottoes
XIX. The Grandfather Attack
XX. Under the Abbey
XXI. The Second Clearing of Hafney Hill
XXII. Bone Hill
XXIII. Demons in Trun
XXIV. Mini Missions II
XXV. Felix, King of the Dwarves
XXVI. The Raid of the Orc Island
XXVII. Raiders of the Lost Orc
XXVIII. Killing the Wisp, Routing the Gnolls, Getting Trashed
XXIX. Revenge of the Grey Philosopher
XXX. The Horn of Iguilve -
Defenders Adventure Capsules and Statistics
(Formatting is imperfect, but oh well…)
Adventures:
1) Formation in Teft. Travel from Barnacus to Restenford.
Games 1-2
Party Roster:
Darellon– W1, 20 hp
Drew– R1, 15 hp
Grison– F1, 11 hp
Soldan– C1, 9 hp
Quentin– D1, 6 hp
Annwvyn– T1, 4 hp
Avg HP: 10.83
Avg Lv: 1
Classes: 3/2/1
Near-Death Encounters: Giant Spider
Collapses: (3) An x2, Qu
Deaths: 0
XP: 400
Notes: First collapse and wound. Hired as deputies. Party already hates Lord Mayor of Garroten. -
Defenders Quotations
Just some nuggets o’ wisdom from the Defenders and their players.
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Defenders Guide: The Town of Restenford, on Lendore Isle
*Note: has been spelled Restinford by virtually everyone but me, but I press on.
Location: Around the Restin River on the legendary isle of Lendore, Restenford is the fourth largest town in the Keystone Kingdom. It is about a five day journey from Barnacus.
Background: Although the Keystone Kingdom is ruled from Barnacus (the capital and by the far the largest city on Lendore), the towns are relatively independent. This is due in part to the dangerous roads on this frontier island. Life is harsh and short, but the rewards are large for merchants and adventurers alike. Farmers prosper utilizing the fantastic soil (although the burrow worms that provide this ecological miracle are quite dangerous) and bandits and tribal Khargish humans roam the northern half of the island. The Kingdom was founded about 500 years ago after the pirate inhabitants were driven out. In theory, the ruling family of Barnacus is an exiled royal line from the Realm. The current leader is Duke Haermond IV.
Restenford is a growing town with a population of about 600 in 2182, having doubled from its 2172 size. This is due in part to the increased security in the region provided by the Restenford Defenders, a group of adventurers/deputies who have eliminated virtually all bandit presence in the area. The western end of Restenford is dominated by a wooden palisade which was used to protect against raids by the gnolls before their elimination. The side east of the Restin River is not protected by walls.
A rivalry over the eastern lands continues to this day, against the resistance of the Duke of Kroten (Benct, a larger town to the east).
Important People/Organizations/Structures:
Baronial Keep—The town is ruled by Baron Grellus, a former fighter wielding a flaming bastard sword. His wife is a Nevronian cleric. The tax collector/evaluator is Relkin. The guard captain is Gelpus. Guards include Colemac, Halco, Brillman, Narahn, Marcus, Carlton, and Gaston. The sentry level guards are virtually incomprehensible, speaking with some sort of colloquial accent (as do some of the commoners).
Peltar’s Tower—The abode of the powerful wizard Peltar, known for his tremendous library of spells. His apprentices include Gristla. He is quite fond of pancakes.
Almax—High Druid of Lendore Isle. He has worked closely to insure Quentin Browne takes his place upon reaching sufficient stature. His son is Amos.
Phaulkonian Church—A walled compound, this church is led by Philip (following the tragic death of the previous Abbot in 2175).
House of the Restenford Defenders—Currently in its THIRD incarnation (the first was blown up, the second was destroyed in a storm). Narahn and Gaston reside there on a permanent basis, and the Defenders use it when in town. Refer to the design of the original homestead.
Other notable townspeople: Falco and Gap (of Falco’s Tavern), Felix the Mercenary. -
Defenders: Party Member Profiles (updated for 2006)
Profiles of the Defenders (or at least, those who I’ve adventured with! If you want something written here, please send it to me and I’ll post it!)
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MAGIC SPELLS OF POWER—THE BALINOR CHRONICLES:
Summon Potted Plant
Level 1
This spell creates a plant, in a pot if preferred. The caster can choose the type of plant merely by selecting the appropriate seed. The material components for this spell are seeds, soil, sunlight, and water. The casting time is 6 months- 1year.
The reverse of this spell, Destroy Potted Plant, allows the caster to destroy a plant, in a pot if preferred. There are two versions of this spell. The material components for the month casting time version are: lack of sunlight, lack of soil, lack of water. The short form, 6 segments, requires as a component a knife. The knife is not consumed in the casting.
Other related spells include: Summon Potted Plants, 10’ Radius, Detect Potted Plant, Locate Potted Plant, and Power Weed, Kill.
Call Lightning (Reflexive)
Level 1
This spell summons a bolt of lightning centered on the caster during a storm. The material component is an iron rod, which is waved vigorously during casting. There is no saving throw allowed.
Power Word, Dig
Cantrip
This allows the caster to dig a large hole, sized as desired. The material component is a large shovel, which is used by the caster.
Power Word, Die
Level 2
The material components are a weapon and an unconscious opponent. The casting time is six segments.
Command
Level 1
The material component is a loaded hand crossbow, which is pointed at the target while the command is stated. The target may make a check versus wisdom, success indicating that he obeys the command.
Strength
Cantrip
The material component is a set of barbells and some motivation. Casting Time: Life.
Speak to Animals
Cantrip
This allows the caster to make stupid noises at animals. Comprehension is not conferred by this spell. -
Defenders Summary #91: Resolution—We’ve Got HOW Many Magic Items?
Final Party Roster:
Balinor, 8th level fighter, 76 hp, played by Joel
Felix, 8th level fighter, 75 hp, played by Alex
Cassian, 8th level cleric, 51 hp, played by Katherine
Bogomel, 5th level fighter, 47 hp, henchman
Kain, 7th level cleric, 45 hp, played by Jeff
Alduin, 9th level thief, 45 hp, played by Vic
Quentin, 9th level druid, 44 hp, played by Jeremy
Donald, 8th level mage, 43 hp, NPC (played by Edwin)
Albee, 7th level monk, 42 hp, NPC (played by Edwin)
Morgan, 8th level fighter, 39 hp, played by Alan
Nakumanu, 5th level fighter, 32 hp, henchman
Chiaro, 6th level illusionist, 12 hp, played by Aaron
Former Defenders, Retired:
Kodo, 5th level woodsman, 59 hp, played by Rob
Drew, 4th level ranger, 34 hp, played by Jack
Perry, 6th level thief, 17 hp, played by Sean
Narahn, 3rd level fighter, 16 hp, played by Dave
Gaston, 2nd level fighter, 12 hp, played by Sean
Phoenix, 1st level cleric, 7 hp, played by Jeff
Colin, 1st level mage/thief, 2 hp, played by Sean
Former Defenders, Deceased:
Darellon, 1st level woodsman, 20 hp, played by Joel
Ethan, 1st level woodsman, 13 hp, played by Kyle
Tyveris, 2nd level cleric, 12 hp, played by Joel
Grison, 1st level fighter, 11 hp, played by Sean
Soldan, 1st level cleric, 9 hp, played by Alex
Lynore, 1st level thief, 7 hp, played by Aaron
Celeste, 1st level cleric, 6 hp, played by Sean
Haladir, 1st level thief, 5 hp, played by Aaron
Annwvyn, 1st level thief, 4 hp, played by Alan
With a Supporting Cast And Thanks to:
Baron Grellus, Peltar, Almax, and Philip of Restenford (and Peltar’s apprentices)
Duke Haermond of Barnacus
The Petethalian Navy
The Seapoint Lightning
The Flaming Fist
The Hand of Fate
Dunstill and Illic
Wicker of Poseidonus
Alarius of Wunka
And many others…
And thanks to Kyle, largely unnoticed behind the scenes of the Defenders, offering helpful suggestions and advice… and numerous other players and observers for their advice, suggestions, and general cheering and sympathy. -
Defenders Summary #90: The Oldest Trick in the Book
Party Roster:
Balinor, 8th level fighter, 76 hp, played by Joel
Felix, 8th level fighter, 75 hp, played by Alex
Cassian, 8th level cleric, 51 hp, played by Katherine
Bogomel, 5th level fighter, 47 hp, henchman
Kain, 7th level cleric, 45 hp, played by Jeff
Alduin, 9th level thief, 45 hp, played by Vic
Quentin, 9th level druid, 44 hp, played by Jeremy
Donald, 8th level mage, 43 hp, NPC
Albee, 7th level monk, 42 hp, NPC
Morgan, 8th level fighter, 39 hp, played by Alan
Nakumanu, 5th level fighter, 32 hp, henchman
Chiaro, 6th level illusionist, 12 hp, played by Aaron
As you can see from above, if you’ve kept tabs on our constitution scores you’ll realize that we all rolled really badly for our next levels, with the exceptions of Alduin and Albee.
Nonetheless, it is a great pleasure to receive those levels!
(Felix, Balinor, Morgan, Bogomel, and Nakumanu rolled, on d10s, respectively: 2,2,1,2,1)
Thank you.
Still, seven people trained, and scattered about Cromwell and Shabrund to do it too.
Albee, Balinor, and Morgan trained in Cromwell proper (the northern part, anyway). While Morgan got respect and paid only 90 gp/day, Balinor was charged 100 gp/day AND thrown out as soon as he was finished AND forced to SCRUB THE FLOORS! An 8th level fighter scrubbing the floors?!