Stone Soules Summary I: An adventure in Tan-El, Before the Great Ones

Records of a building company revealed work for the Government for some building materials. Strange “holding cells” were built involving “distilled water and great panes of glass.” To do with electricity?

[note that summaries are hereafter numbered according to their order from the beginning of the great SSOULES listserv, though there are obviously many adventures that occurred before the listserv, given previously and in the old Stone Soules “logs”. –Kyle]
2173
August 9th: (cont’d) We went to the Temple of Kor in Tan-El.
Letier observed that the South and West windows were still
intact, a fact he was not expecting after 3500 years.
We discusses plans for their recovery but agreed that since this
was the best place to cast divination from, the Temple could not
yet be decommisioned. Letier cast a ceremony to look at the Scroll
Library, which had been removed safely, showing that the
inhabitants had left relatively slowly, since they had time to
remove it. 2 pock-marked metal boxes were removed.
We travelled until nightfall to reach Middle, so we could sleep in
our beds once again.
10th: Copper coins inside boxes bore this legend: “Tan-El
(symbol of the city)
Hail Khahoatep”
We agreed to purchase the coins for their possible
interest. Scrying revealed bugbears in nice armor
(‘Spawn servants) in the Theatre. We looked in the next
couple of days to see the door we had entered through to
get to the Theatre in our ambush was boarded up crudely. I
took a sketch of the board placement.
We sent Eli & company (with Star) to Bec the sage in End.
Eli purchased _Feather Fall_.
[sketch]

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Stone Soules Summary: Alegra’s Letter to Gram

They trailed us, and we continued haughtily thinking that as long as were aware we could not be hurt by bugbears. Near, the library, Star was turned into a snake immediately, and a fireball-throwing invisible creature attacked us even as Theo was felled by _poisoned_ bugbear crossbow bolts.

[This message contains materials mailed 4 August 2173, Middle. The date of arrival at the New World Repository and subsequent forwarding or pickup will be decided by Edwin. –Kyle]
Dear friend, 4 August 2173
Less than a week after your departure from Middle-of-the-Road, several new adventurers came to the area seeking help in exploring the ruined city of Tan-El and we agreed to take them on as helpers and fellow adventurers for a trial period. Perhaps you remember the exploration of Tyner’s tower and the very interesting things that were encountered there. We decided that there were loose ends that needed to be tied up, and for that reason we entered the city.
Foremost on my mind, was the fact that the high-magic stain on the rug had in fact never been analyzed to make a determination of its contents — or whether it had in fact dripped through the ceiling!! We crept into the city with our new comrades, and convinced the doorknob once again to let us in. After various explorations my concerns panned out. Indeed, the black stain originated from the inaccessible floor above us. The addition of a continual light bead to the floor above through means of Ludo’s great dexterity proved the existence of a room above but little else, other than that a space below the stairs above was where it originated from. After no secret doors were revealed, we thought maybe it might be machinery leaking or whatever, and took a sample for the alchemist to examine. He determined that it was the pure essence of a being of “vast evil” contained in some sort of tar or paste. We have not determined further what it may be, since our time has been limited in other ways.

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Stone Soules Summary: Tan-El, the Demonspawn, and Us

We tried our best, though the High Priest is a gruff, no-pomp kinda guy. Imagine a WWF wrestler as your High Priest, except friendly and moral. That’s him (though probably not as strong, and he did work on a ship).

The game on 29 September 1995, proceeded as follows:
Info. on location of the Capital City of the ‘Spawn is determined to be “Southest of Port Elizabeth, beyond the “Great Rock.””
Info. on lesser spawn tactics are much as we have seen them, though it is worth noting that at the height of SMART’s interference in Tan-El, there were about 15 ‘Spawn. In the “final battle,” both sides admitted defeat and withdrew. SMART left the area.
Also, apparently, Tabor’s barony ideas (Tabor was a young, powerful knight with a magic lance) ended when he went to the GOC, with many helpers, and was never heard from again. Two days later, the settlement was destroyed in explosions, flames, flashes of light, etc. that were witnessed by children thrown into a latrine. Nothing but the Tower remained. The town looked as if it had been “crushed.” Bec’s (the Sage’s) personal opinion is that Tabor attacked or provoked the Behir and thus caused the destruction of city, though remember the Sphinx’s commented that the old guy hadn’t been scratched in over 100 years…. (20 years ago, after the attack, there was a corridor stretching from Tan-El to the site of Middle, ala Behir).
The Alchemist said the sample from Tyner’s tower contained the “pure essence of a being of vast evil, contained in some sort of tar or paste.” He gave it back to us in a lead box.

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The Fourth Telvar Open Tournament: Characters

The Characters of the Fourth Telvar Open Tournament

Incident at Gerda
The Fourth Open Tournament, July 16, 1994 (January 10, 2170 B.Y.)
A TELVAR Adventure
Dungeon Mastered by: Edwin Brooks Anderson, Jr.
Hosted by: Andrew Anderson and Keith Nelson
Additional Support from: David Chappell

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The Fourth Telvar Open Tournament: Incident at Gerda

“Which way did they go?” An Evil artifact is in play…

Incident at Gerda: July 16, 1994 (January 20, 2170 B.Y.)
“Which way did they go?”
[Attendance 21 people.]
The Fourth Telvar Open took place at Gerda in the Far World. It involved the transport of an Evil artifact through the lands controlled by a Druid, and the many forces passing through the area at the same time.
The Incident was a victory for Evil, although the Druid managed to avoid any pitched battles within his demesne as well.
As Keith Nelson noted, “Looper the Gargoyle threw everything!”

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Telvar Gazette: Issue #3, War Edition

The companions of Gram
aliustranstalus have returned
to their homeland of the New
World in an attempt to rescue the nation of Sark from the clutches of the vile invaders.

The Telvar Gazette Number 3 War Edition September 2169
Return of Peace
The companions of Gram
aliustranstalus have returned
to their homeland of the New
World in an attempt to rescue the nation of Sark from the clutches of the vile invaders.
Little do they know that the
WORLD EMPIRE has secretly
begun assembling a new armoured force even more powerful than their first dreaded armies.
When engaged, this ultimate battalion
will spell certain doom for the small
band of Heroes struggling to restore freedom to the New World . . .

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Telvar Gazette: Issue #2, War Edition

It is a period of major regional
war. New World heroes, striking
against a hidden base, have won…
their first victory against the evil World Empire.

The Telvar Gazette Number 2 War Edition March 2168
A New Hope
It is a period of major regional
war. New World heroes, striking
against a hidden base, have won…
their first victory against the evil World Empire.
After another battle, New World heroes
discovered secret plans and the World
Empire’s ultimate weapon, the PLAGUE, a
deadly disease with enough power to destroy the entire planet.
Pursued by the Empire’s sinister agents,
Duke Konrad races away from a starship, custodian of
the stolen plans that can save his people and restore freedom to the New World…..

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Telvar Gazette: Issue #1, War Edition

It is a dark time for the New World.
Although the Tangg-Lord has been
destroyed, Imperial troops have…
landed on the shores and threaten the world.

The Telvar Gazette Number 1 War Edition September 2166
The Empire Strikes
It is a dark time for the New World. .
Although the Tangg-Lord has been .
destroyed, Imperial troops have…
landed on the shores and threaten the world.
Evading the dreaded Imperial Fleet, a .
group of freedom fighters led by Dunstill .
and Illic was destroyed while traveling to a secret base at the remote city of Koralgesh.
The evil lord Hrothgmn, obsessed with.
conquering the New World, has enacted dozens of secret plans throughout the world of Telvar….

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Stone Soules Summary: Loose Ends… Bugbears and Lesser Ones

She utters a spell at Ludo and Ludo is surrounded in inky blackness. Ludo runs! She makes a few more grab attempts at Ludo, but luckily Ludo is a slippery fellow. Ludo starts yelling for help, and running like crazy although he can’t see where he is going!

This adventure was mostly information gathering, with one exciting incident to end off things.
Scrying — We were concerned with the encounter we had had in the city and not knowing what exactly we had run into, we decided that information gathering would be our next best step. To this end Dari agreed to do several scrying’s at different locations in the city. During the course of the adventure she scryed on:
the Barnaire Theatre — nothing unusual
the bell room in the castle — nothing seemed changed
the altar room in castle — nothing changed/altar still broken
the stairs and arch to city — nothing
the hexagonal area — swinging around saw two dead bugbear bodies which looked half burnt and at least one had two holes pierced through the chest. The head of one was bitten or ripped off. (mmm.. yumm!)

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