Incident at Gerda: July 16, 1994 (January 20, 2170 B.Y.)
“Which way did they go?”
[Attendance 21 people.]
The Fourth Telvar Open took place at Gerda in the Far World. It involved the transport of an Evil artifact through the lands controlled by a Druid, and the many forces passing through the area at the same time.
The Incident was a victory for Evil, although the Druid managed to avoid any pitched battles within his demesne as well.
As Keith Nelson noted, “Looper the Gargoyle threw everything!”
Author: kyle
-
The Fourth Telvar Open Tournament: Incident at Gerda
-
Telvar Gazette: Issue #4, War Edition (Unfinished), March 2171
The Telvar Gazette Number 4 War Edition March 2171
The Return of Peace??? [This issue is unfinished] -
Telvar Gazette: Issue #3, War Edition
The Telvar Gazette Number 3 War Edition September 2169
Return of Peace
The companions of Gram
aliustranstalus have returned
to their homeland of the New
World in an attempt to rescue the nation of Sark from the clutches of the vile invaders.
Little do they know that the
WORLD EMPIRE has secretly
begun assembling a new armoured force even more powerful than their first dreaded armies.
When engaged, this ultimate battalion
will spell certain doom for the small
band of Heroes struggling to restore freedom to the New World . . . -
Telvar Gazette: Issue #2, War Edition
The Telvar Gazette Number 2 War Edition March 2168
A New Hope
It is a period of major regional
war. New World heroes, striking
against a hidden base, have won…
their first victory against the evil World Empire.
After another battle, New World heroes
discovered secret plans and the World
Empire’s ultimate weapon, the PLAGUE, a
deadly disease with enough power to destroy the entire planet.
Pursued by the Empire’s sinister agents,
Duke Konrad races away from a starship, custodian of
the stolen plans that can save his people and restore freedom to the New World….. -
Telvar Gazette: Issue #1, War Edition
The Telvar Gazette Number 1 War Edition September 2166
The Empire Strikes
It is a dark time for the New World. .
Although the Tangg-Lord has been .
destroyed, Imperial troops have…
landed on the shores and threaten the world.
Evading the dreaded Imperial Fleet, a .
group of freedom fighters led by Dunstill .
and Illic was destroyed while traveling to a secret base at the remote city of Koralgesh.
The evil lord Hrothgmn, obsessed with.
conquering the New World, has enacted dozens of secret plans throughout the world of Telvar…. -
Stone Soules Summary: Loose Ends… Bugbears and Lesser Ones
This adventure was mostly information gathering, with one exciting incident to end off things.
Scrying — We were concerned with the encounter we had had in the city and not knowing what exactly we had run into, we decided that information gathering would be our next best step. To this end Dari agreed to do several scrying’s at different locations in the city. During the course of the adventure she scryed on:
the Barnaire Theatre — nothing unusual
the bell room in the castle — nothing seemed changed
the altar room in castle — nothing changed/altar still broken
the stairs and arch to city — nothing
the hexagonal area — swinging around saw two dead bugbear bodies which looked half burnt and at least one had two holes pierced through the chest. The head of one was bitten or ripped off. (mmm.. yumm!) -
Stone Soules Summary: Gerald’s Farewell and Revelation
Ern (dog) ran around the room excitedly. He seemed quite cheerful that morning and eager to play, though he did not linger long to “talk” with any one person. Finally, everyone from the party was gathered in the hall. Everyone was present except the one who had called the meeting. Even Gerald’s hawk Craig was there, since Alegra had been asked to take care of him for the morning. Several party members began to wonder where Gerald could be and why he would be rude enough to show up late to his own meeting.
Suddenly Dog grew silent. As the last echoes of his barking died away, he sat down and turned to face the entryway. Just then the door to the hall opened and a cloaked figure entered. Though he walked hunched over and his hooded cloak was drawn close enough to cover his features, the brown cloak and the walking staff revealed the man to be Gerald. He walked slowly down the aisle, leaning on his staff in an uncharacteristic manner. He ignored comments from the party members and advanced into the chamber.
When Gerald reached the centre of the gathered party, he stopped and addressed the group. His face remained tilted down and much of his weight was on his staff as he spoke. “Thank you for gathering together this day.” His voice revealed a hint of weariness but held an inner strength. “Before the Stone Soules embark on further actions, there is an important story I must tell you. I invite you all to sit and make yourselves comfortable and to listen well.” Gerald gently sat down on the floor and lay his staff before him. He kept his cloak drawn around him, and it formed a circle on the ground as he sat. Dog came closer to his master and sat facing him. -
Stone Soules Summary: Sphinx’s End Game
Sphinx met us, told us he was moving south. Asked Snag to come with him to be his front-man, said he’d pay 10,000 gp to load his wagons and move him. We agreed Snag & Quick would leave and would get this money as their share. We also talked him into giving us good rates on a few questions-in particular, we asked him to tell us about the major forces in the city.
Then we decided to attack the pagoda (the one with the force field around it). -
Stone Soules Summary: To Do Battle with the Sphinx
The party made plans to attack the sphinx. They began making extensive plans, even contacting Duntill & Illic for assistance. There was much debate over attacking the sphinx, with Snag and Quick presenting the most resistance and Gerald and Alegra being uncertain. Most others agreed to kill him.
These plans turned out to be for naught when the sphinx approached the Stone Soules one day to address the party. -
Stone Soules Summary: After the Crushing Defeat of the Trolls
After my attempt to bury the poor bones lost to the troll shaman’s evil lusts turned out to be unsuccessful (their souls were lost, used by some foul god as building material and I could not save even one), we packed up and headed to Middle. We soon discovered that Eli’s clean spell had somehow managed to transport all of the sewage we cleaned off from the trolls’ lair, to the Sphinx’s library. Ceydric informed us of this (he wasn’t in a good mood, mind you) and said that he had had to pay the Sphinx in cows for his stonegoyles. I hear that the townspeople were (rightfully so) not too excited about this either. The Church needed some work, and I concentrated on that for awhile. The keeper of the Church, Star, Aria, and I all worked at some sort of a midsummers welcoming celebration, to try to draw people of all sorts into visiting. Star also began some work on composing a poem about Gerald getting his sword. In a few months, he will unveil it.