Author: Joel

  • Defenders Log Entry #17: Underground Terror

    Felix, 4th level fighter, 44 hp, played by Alex
    Drew, 3rd level ranger, 25 hp, played by committee
    Morgan, 4th level fighter, 22 hp, played by Alan
    Balinor, 2nd level fighter, 19 hp, played by Joel
    Quentin, 4th level druid, 16 hp, played by Jeremy
    Perry, 4th level thief, 13 hp, played by Sean
    Cassian, 1st level cleric, 9 hp, played by Katherine
    Virtually all movement during this session was done at about .2″.
    The mist did not detect as evil, so, excuses gone, we headed down the corridor. After a brief amount of checking, we were abruptly attacked by five skeletons and five zombies!
    After an impressive first swing doing 22 points of damage to a skeleton, who promptly fell apart, Balinor found himself frustrated and held at bay. Felix and Morgan blew apart the rest, with a little help from Perry. We pulled the bodies outside– they were robed and had odd masks on. Turning by the cleric Cassian did in fact work– the one remaining one fled, only to be chopped apart by Felix. Visibility here, by the way, is a whopping 3 feet with the Continual Light items. Furthermore, we showed that the aura emitted by the entire mist effectively prevented Detect Magic from working.
    Drawing upon folklore, Cassian suggested that the skeletons might be of a special variety, since they were wearing death masks of the islands north of Lendore. The fiery red eye sockets still glowed in death, and detected as magical. That is, until Balinor smashed them into little bits with his magical hammer. His regular hammer Bessie got two kills, and he switched to Rip to give it a fair chance.

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  • Defenders Log Entry #16: Aftermath/ Treasure Division

    Felix, 2nd level fighter, 22 hp, played by Alex
    Drew, 2nd level ranger, 19 hp, played by committee
    Quentin, 2nd level druid, 10 hp, played by Jeremy
    Morgan, 2nd level fighter, 9 hp, played by Alan
    Perry, 1st level thief, 6 hp, played by Sean
    When we last left our DECEASED party, they had just been raised, minus Tyveris. He was an honored member of the party, which has affectionately referred to him as “The Voice of Nevron” for his uncanny success with Command spells.
    Summary of treasure:
    We gained these magic items:
    1. Bag of Holding
    2. Compass
    3. Hand Axe+1
    4. Ioun Stone of Sustenance
    5. Knowledge Fork
    6. Healing Potion
    7. Speed Potion
    and quite a bit of money. The party’s cash flow, in and out, was truly immense, for us anyway.

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  • Daring Dozen Summary #1: Dangers of the Tunnel

    Party Roster:
    The Daring Dozen
    Tobull, 8th level fighter, 103 hp, played by Kyle MacLea
    Jessica, 8th level fighter, 75 hp, played by Alex Hubbard
    Laire, 8th level fighter, 73 hp, played by Kyle MacLea
    Nara, 8th level Auroran cleric, 64 hp, played by Katherine Plante
    Rangorn, 6th level woodsman, 56 hp, played by Joel Green
    Hildebrandt, 8th level mage, 39 hp, played by Alan Turnquist
    Nief, 10th level thief, 36 hp, played by Jeremy Schichor
    Feagle, 7th level druid, 33 hp, played by Jeff
    and Gram, scholar, 56 hp, played by Kyle MacLea
    A quick rundown of the Daring Dozen, or those remaining:
    The Dozen began adventuring in 2172, right about the time Middle was
    founded. They traveled to Tan-El, and in early 2173, lost 3 members to
    the Sphinx in a deal gone horribly awry.
    Since then they have decided to remain at no more than 12 members,
    particularly in light of the Stone Soules’ explosion in party size. Two
    other original members were killed in separate later adventures.
    The party is generally good, and quite unified. They do not have the
    agenda of the Stone Soules, merely a desire for adventure and righting
    wrongs.
    They have replaced the 5 dead members with lower level people, ranging up
    to 4th level in 2186, which is the setting of this adventure.
    Xavier has already left for parts unknown by this time. Eli, Theo, and
    Alegra work on the plans for the colonization of Tan-El, Eli from his
    Ziggaraut. Ludo and Theo are primarily disinterested, and Theo’s
    conservatism weighs heavily in his opinions about the plans.
    Sahrak has vanished to do something, perhaps start a travelling circus.
    Raven is patrolling the forest near Tan-El for threats. The party has
    essentially splintered.

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  • The Daring Dozen: An Introduction

    “Don’t take the term ‘dozen’ too literally.”
    The Early Years
    During late summer 2172, the Stone Soules met another adventuring group new to the area. At the site of ruined Tan-El, the SS Behir Scouts (“The Dynamic Weirdos”) encountered a group of a twelve novice adventurers singing as they marched up the Behir path into the city. When halted by the party, they were very friendly and explained how the Fool at the Wild Wood Inn had suggested that they follow the paths in the wilderness and they would find a city of adventure. Of course, the Fool had neglected to mention the huge Behir that could have destroyed them with impunity at any point along the many tracks it has in the Greate Olde Woode… The scouts brought the party, by the name of the Daring Dozen, back to the greater Soules on the other side of the city, where the Dozen were interviewed. It was suggested that they watch out for the Behir and the Sphinx, and that if they were interested they could head to newly-founded Middle for a hot meal in the wake of their long trip through the Woode.

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  • Defenders Log Entry #15: In Over Our Heads

    Felix, 2nd level fighter, 24 hp, played by Alex
    Drew, 2nd level ranger, 19 hp, played by committee (mainly Alan this time)
    Tyveris, 2nd level cleric, 12 hp, played by Joel
    Quentin, 2nd level druid, 10 hp, played by Jeremy
    Morgan, 2nd level fighter, 9 hp, played by Alan
    Perry, 1st level thief, 6 hp, played by Sean
    The word for tonight was: absurd.
    The party was dead on so many occasions, it’s sickening to think about it. Keep in mind while reading this: our party consists of five 2nd level characters (no mage), and one 1st level thief. Just to put things in perspective before your eyes pop out reading this.

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  • Defenders Log Entry #14: Out of the Frying Pan and into the Water

    Felix, 2nd level fighter, 24 hp, played by Alex
    Drew, 2nd level ranger, 19 hp, played by committee
    Morgan, 2nd level fighter, 12 hp, played by Alan
    Tyveris, 2nd level cleric of Nevron, 12 hp, played by Joel
    Quentin, 2nd level druid, 10 hp, played by Jeremy
    Perry, 1st level thief, 6 hp, played by Sean
    When we last left our not-particularly beleaguered party, it had just finished an initial interrogation of Captain Nbod’s first mate, Zune.
    We cast the _Detect Lie_ spell as planned. Hoo boy– the spell has probably never gotten better mileage than this.
    I’ll just start listing his corrected (true statements) lies. Invert these to regain his original lying statements:
    1. Cares about the ghost (not in a loving way)
    2. Sees why he should tell us about the ghost
    3. Thinks it is not obvious how to make the ghost visible, but still failed to volunteer information to us.
    4. Doesn’t particularly care about giving his friends away.
    5. He was the only one ever in the room.
    6. He has not cast a spell through the gate.
    7. He can’t tell how far it is through the gate– for casting spells, at least.
    8. Good idea to hang him.
    9. His friends have zero ability to track us down.
    10. It would be wise for him to say more about them if he wants to live.
    11. The dagger has to do with his religion (duh)
    12. He cares greatly what we think about him.
    13. His friends are not a problem.
    14. The dagger is important to his religious status.
    15. Adventurers are quite important in his reliigous hierarachy.
    16. Other members of his group would love to have the dagger.
    17. He knows very few clerics of any power.
    18. That is unfortunate for him.

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  • Defenders Log Entry #13: The Next Level of Paranoia

    Felix, 2nd level fighter, 24 hp, played by Alex
    Drew, 2nd level ranger, 19 hp, played by committee
    Morgan, 2nd level fighter, 12 hp, played by Alan
    Tyveris, 2nd level cleric of Nevron, 12 hp, played by Joel
    Quentin, 2nd level druid, 10 hp, played by Jeremy
    Perry, 1st level thief, 6 hp, played by Sean
    Watch as the party attempts to keel over from high stress!
    When we last left our immobile party, it was in the room at the inn with Father Filner from the Nevronian Church. We had just found a supposedly non-magical but clearly intelligent dagger. We put it back.
    Our next and last idea was to discreetly drill a hole in the ceiling and look through it for several nights.
    Several interesting things were noted:
    At fairly random times during the night every couple of days, the chest, tub, and wardrobe would all glow green. This, we concluded was the appearance of them activating.
    A couple of nights into our observations, our “ghost” entered the room from the wardrobe immediately following a green glow from it. He moved around the room for a few moments, then sprinted back to the wardrobe, and we believe that it had begun to close and he reopened it, then clambered in and left.
    That was neat.

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  • Defenders Log Entry #12: Things to Do in Benct When You’re Dead, Part II

    Felix, 2nd level fighter, 24 hp, played by Alex
    Drew, 2nd level ranger, 19 hp, played by committee
    Morgan, 2nd level fighter, 12 hp, played by Alan
    Tyveris, 2nd level cleric of Nevron, 12 hp, played by Joel
    Quentin, 2nd level druid, 10 hp, played by Jeremy
    Perry, 1st level thief, 6 hp, played by Sean
    A REALLY COOL GAME SESSION!
    I’ll hit the general highlights:
    The party continued its exploration of possibilities. Finding no response forthcoming from the room for several days. Eventually we decided to get a little more adventurous and tried to prop open the chest. It stayed that way for two nights, until the second night when something happened.
    Four armed men, yelling about how they would kill those adventurers, entered the bar. They threatened us with 250 gp damages. Tyveris stood up and said something to the effect that they should be worried about the ghost as a permanent problem rather than blaming us. They tried to drag him away– but then he pointed out that he was a deputy of Restenford.
    The man punched him with a brass knuckle, hard enough to stun him. Then he left. Tyveris felt a vague sense of satisfaction through the dizziness, though.
    It turns out that the ghost had appeared on the docks and chased three men unloading something into the water. By some accounts he threw them in, others he just pushed. It was definitely the same ghost in appearance.

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  • Defenders Log Entry #11: The Impossible Happens– Nobody Dies!

    Felix, 2nd level fighter, 24 hp, played by Alex
    Drew, 2nd level ranger, 19 hp, played by committee
    Morgan, 2nd level fighter, 12 hp, played by Alan
    Tyveris, 2nd level cleric of Nevron, 12 hp, played by Joel
    Quentin, 2nd level druid, 10 hp, played by Jeremy
    Perry, 1st level thief, 6 hp, played by Sean
    The party has decided to give the room our best shot. We tried a number of the suggested plans. There were no secret doors, but in fact there IS a secret panel in the chest, which opens with a normal lockpicking skill. In the secret panel, oddly enough, is a 35′ rope ladder, attached at one end to the top of the chest! There are many theories about why that would possibly be in the chest, ranging from an escape out the window of the room to a rope ladder leading down through a dimensional portal in the bottom of the chest. We still have no idea which is correct.
    The first night we left rocks in various places on the room to see if anything changed during the night. The results were dramatic: the stones were found in an X shape in the center of the room the next morning. Furthermore, when Sean’s new halfling thief, Perry, put his head on the stones to detect noise, a bolt of lightning shot out of the floor (like a ward). Fortunately, Tyveris quickly threw a Cure Light Wounds in time to bring him back to full health, and prevent instant death.

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  • Defenders Log Entry #10: Stupidity and Weird, Gooey Things

    Felix, 2nd level fighter, 24 hp, played by Alex
    Drew, 2nd level ranger, 19 hp, played by committee
    Morgan, 2nd level fighter, 12 hp, played by Alan
    Tyveris, 2nd level cleric of Nevron, 12 hp, played by Joel
    Quentin, 2nd level druid, 10 hp, played by Jeremy
    Colin, 1st level thief/mage, 5 hp, played by Sean
    A bit of indecisiveness and total lack of concentration– what does that leave you with? A disturbingly unproductive game session (at least until the last part).
    The party has been having difficulty figuring out what to do to bridge the gap until we can tackle the gnolls, which isn’t too far off, but just slightly out of easy reach.
    We decided that perhaps bandits had moved back into the fortress up in the wilderness, and headed out there.
    The trip up was uneventful. The fortress itself was still trashed– having no floor and a basement filled with rainwater. So we decided to camp that night on the hill. Our luck then shot downward rapidly.

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