Author: Joel

  • *Stone Soules Reunion* Or At Least, That’s What Might Have Happened

    Well, I must admit that a mischievous streak hit the collection of people
    at the game. While a devastating fight between the evil Borglyn and the
    forces of good made good copy, the reality was a bit different
    Party Roster:
    Konrad, 10th level paladin, 94 hp, played by Rodger
    Tanique, 7th level fighter, 71 hp, played by Kathryn Klawiter
    Ceydric, 8th level cavalier, 65 hp, played by Joel Green
    Warwick, 7th level ranger, 60 hp, played by Mark Wagoner
    Klogwort, greater orc, 54 hp, played by Rhonda Jones
    Xavier, 8th level cleric, 45 hp, played by Jack McKechnie
    Ludo, 9th level thief, 43 hp, played by Kyle MacLea
    Eli, 9th level mage, 39 hp, played by Zack Hubert
    Tarplin, 8th level druid/ 5th level mage, 29 hp, played by Alan Jones
    Fred, 7th level monk, played by David Chappell
    Risha, 7th level cleric, 23 hp, played by Kyle MacLea
    Our party, composed of members from the Duchy of Estwurl in the Southern
    Waste and Dunadorian knights, from the Cromwellian Academy Teams, from the
    disbanded Stone Soules, and from other sources familiar to the other stalwart
    adventurers, gathered in Dunthrane City in 2187. (There was some interesting
    updating done on many of the characters.)
    (Sahrak remained with his traveling circus so that it would remain intact
    and his henchmen wouldn’t desert him, and realizes that his adventuring
    career, at least for the moment, is over.)
    The party then performed a Divination, Astrology, and Commune. The
    Divination resulted in knowledge of a moderate force of Lawful Evil, and
    a slumbering but very powerful supernatural force of Neutral Evil. There
    was “subjective” treasure. The influence of the nine dark moons,
    representing unstable or unknown magic, was undeniable. Our lucky number
    was 5 and our unlucky number 162. The color gray was important.

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  • *Stone Soules Reunion* The Game that Was Not

    “There are games which are so awesome you simply have to share.
    And then there are games like this one.”
    Giants, Ogres, and So Much More!
    Party Roster:
    Konrad, 10th level paladin, 94 hp, played by Rodger Henson
    Tanique, 7th level fighter, 71 hp, played by Kathryn Klawiter
    Ceydric, 8th level cavalier, 65 hp, played by Joel Green
    Warwick, 7th level ranger, 60 hp, played by Mark Wagoner
    Klogwort, greater orc, 54 hp, played by Rhonda Jones
    Xavier, 8th level cleric, 45 hp, played by Jack McKechnie
    Ludo, 9th level thief, 43 hp, played by Kyle MacLea
    Eli, 9th level mage, 39 hp, played by Zack Hubert
    Tarplin, 8th level druid/ 5th level mage, 29 hp, played by Alan Jones
    Fred, 7th level monk, played by David Chappell
    Risha, 7th level cleric, 23 hp, played by Kyle MacLea
    Sahrak, 5th level illusionist/ 6th level thief, 21 hp, NPC
    Our party, composed of members from the Duchy of Estwurl in the Southern
    Waste and Dunadorian knights, from the Cromwellian Academy Teams, from the
    disbanded Stone Soules, and from other sources familiar to the other stalwart
    adventurers, gathered in Dunthrane City in 2187. (There was some interesting
    updating done on many of the characters.)
    The party then performed a Divination, Astrology, and Commune. The
    Divination resulted in knowledge of a moderate force of Lawful Evil, and
    a slumbering but very powerful supernatural force of Neutral Evil. There
    was “subjective” treasure. The Astrology revealed the sign of the
    Wanderer heading toward the sign of the Cornucopia, but was intersected
    by the sign of the Four Brothers before the Four Brothers entered the
    sign of the Void. The influence of the nine dark moons, representing
    unstable or unknown magic, was undeniable.

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  • Defenders Log Entry #24: Where’s the Baron?

    It’s the party that just loves assassins… The Restenford Defenders!
    Felix, 4th level fighter, 42 hp, played by Alex
    Drew, 4th level ranger, 34 hp, played by committee (under Jack’s suggestions)
    Balinor, 3rd level fighter, 33 hp, played by Joel
    Cassian, 4th level cleric, 27 hp, played by Katherine
    Morgan, 4th level fighter, 22 hp, played by Alan
    Quentin, 5th level druid, 20 hp, played by Jeremy
    Perry, 5th level thief, 16 hp, played by Sean
    Donald, 1st level mage, 7 hp, NPC
    Joining us were:
    Martin, disgustingly high level ranger or woodsman, friend of Almax
    Gristla, 4th level mage, student of Peltar
    Colemac, mid-level fighter, guard of Restenford
    Halco, half-elf woodsman
    Prellis, human fighter
    Quentin sent his birds to check out this “lovely adventuring spot” Bazmar kept hinting at (on the other side of the lake), but there was not in fact an ambush or anything there.
    We began with a long but surprisingly relevant discussion about various plans, and pretty much settled on the GUTS plan.
    GUTS (Guys Under Tactical Surveilance– I made it up, so blame me) involved several stages. Morgan was turned invisible in the afternoon, and Perry spoke with Captain Bazmar while Gristla (Peltar’s student) cast ESP and listened to Bazmar’s surface thoughts.

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  • Defenders Log Entry #23: Seafood Dinner

    Felix, 4th level fighter, 42 hp, played by Alex
    Drew, 4th level ranger, 34 hp, played by Jack
    Balinor, 3rd level fighter, 33 hp, played by Joel
    Cassian, 4th level cleric, 27 hp, played by Katherine
    Morgan, 4th level fighter, 22 hp, played by Alan
    Quentin, 5th level druid, 20 hp, played by Jeremy
    Perry, 5th level thief, 16 hp, played by Sean
    Donald, 1st level mage, 7 hp, NPC
    A quick reminder: the three framed people were:
    Abram, innkeeper of the “House of Abram.”
    Balmoro, powerful bard who runs a theatre in Garroten.
    Harper, crazy high priest of Osprem, god of water travel.
    The Baron was kidnapped/murdered on the night of February 24th. We set off for Garroten on the 25th, and arrived on the 26th in the evening. We begin with the events of the morning of the 27th of February.
    February 27th– Having concluded a rather neutral meeting with Balmoro the bard, our unhappy-go-lucky party set up an appointment to meet with Harper, high priest of Osprem (LN god of water travel). He is supposed to be insane, but we knew we had to talk to him at some point and clear this mess up.
    First we received a communication from Almax the druid through Martin, the local druid in Garroten. For those who don’t know, we are capable of sending reasonable length messages once per day at noon, and receiving the previous day’s response at about the same time.
    Almax is convinced that the Anarchists were not involved in the plot.
    We informed them that we would be seeking a Commune spell from Harper, which was really our only chance if the Baron was dead and time was running out. Barnacus was simply too far away to make it there and back in time.

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  • The Seapoint Lightning: Organization of a Party

    “The Lightning Never Strike Twice”
    The Party
    The Seapoint Lightning is the final legacy of a fledgling adventuring group known as Sam’n Friends, formed in 2173 on Lendore Isle. The leader of the party was Samantha, a beautiful half-elven Phaulkonian cleric/woodsman. She had enraptured the rest of the party and, despite her objections, the membership voted to name the party after her. During the second adventure of Sam’n Friends, the party journeyed to Hafney Hill and was slaughtered except for the stealthy Hecht, who barely escaped with his life. Hecht met up with another large group of adventurers to return to Hafney Hill and rescue Sam or any others who might have survived, and seek vengeance on the dastardly halflings who had vanquished the former party. When Hecht’s new group set out for Hafney Hill, they became misdirected and arrived at the wrong hill. This party fought a Witch and her demon servants. A handful survived the encounter, and returned to Restinford to attempt to find help in taking Hafney Hill. There, they met up with the Restinford Defenders and returned to Hafney Hill. The Defenders and Hecht’s group defeated the halflings there, and took the ruined keep. On return to Restinford, the Defenders and the others went separate ways. Auburn, a halfling warrior-cleric, and Arutha, an elven Nevronian cleric, veterans of the Witch battle, set out for Seapoint on the Baron’s suggestion, to serve the city in the capacity that the Defenders serve Restinford. So began the Seapoint Lightning.

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  • Defenders Log #22: Political Treachery

    Party Roster:
    Felix, 4th level fighter, 42 hp, played by Alex
    Drew, 4th level ranger, 34 hp, played by committee
    Balinor, 3rd level fighter, 33 hp, played by Joel
    Cassian, 4th level cleric, 27 hp, played by Katherine
    Morgan, 4th level fighter, 22 hp, played by Alan
    Quentin, 5th level druid, 20 hp, played by Jeremy
    Perry, 5th level thief, 16 hp, played by Sean
    Donald, 1st level mage, 7 hp, NPC
    We had last left the Defenders enjoying the spoils of a successful mission
    to Hafney Hill. Treasure division was settled as follows (if Mark or Kyle
    have strong objections please voice them and I suspect we can probably
    change some stuff):
    Since it was fairly obvious (Mark, if you disagree please tell us) that
    Hecht and Kerr would not settle down in Restenford, that left Auburn to
    form a party, and since that was an uncertain proposition, we thought it
    was best just to give the Lightning a share and let them decide on their own.
    We made this deal: The Baron would give us approximately 11000 gp as an
    “allowance” of 3000 gp per year for three years, plus the extra in the
    fourth year. We withdrew our first years’ allowance and gave it to the
    Lightning. So the split is as follows:
    Lightning receive 3000 gp, Captain’s Jacket. The Defenders cover the cost
    of the Identifies on the three items, and the salvage tax. We’re certainly
    willing to help you trade the Captain’s Jacket, either with the Phaulkonian
    Church (who is probably quite interested) or the Petethalian navy. The
    split of that treasure is up to Kerr, Auburn, and Hecht (who still have to
    train).

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  • Defenders Summary #21: Hafney Hill Part 2– What the &*@#! do they have under there?

    Following the death of the second wraith and reuniting of the party in the halflings’ bedroom, we decided to search for secret doors, and none were found. The next day, when Balinor had regained his level, we decided to explore the wraith corridor.
    Noting that the seals had been broken on the door, we entered with Perry leading, searching for traps, and Felix and Balinor close behind.
    The corridor had all sorts of niches with skulls and stuff in the walls. After about 60′ we descended down a spiral staircase into a room with 4 other exits. Perry could faintly hear a creaking noise, and the sounds of running water. We noted the demonic sigil on the floor and decided to peek down the passages. The first one on the near right had a line of skulls, each with glowing red points for eyes which seemed to be staring at us, and vanishing off down the corridor.
    This was vaguely disturbing.
    The next corridor had another staircase leading down.
    The far left corridor had a well decorated archway and another stairs across the room. We approached the altar, and Auburn was able to read the runes (written in Demon!). It welcomed all properly fearful demon worshippers to the lesser temple, and warned of death for all those who did not fear them properly. Perry listened, and we could hear the faint sounds of screams from down the corridor.
    VERY alarming.

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  • Defenders ADVENTURE LOG #20: Return of the Halflings

    Adventure #4: Hecht & co. and the Restinford Defenders vs. the Evil Halflings of Hafney Hill
    (from the chronicles of the Restinford Defenders)
    Character Roster:
    Felix, 4th level fighter, 42 hp, played by Alex
    Drew, 4th level ranger, 34 hp, played by committee
    Balinor, 3rd level fighter, 33 hp, played by Joel
    Cassian, 3rd level cleric of Phaulkon, 25 hp, played by Katherine
    Morgan, 4th level fighter, 22 hp, played by Alan
    Quentin, 4th level druid, 16 hp, played by Jeremy
    Perry, 5th level thief, 16 hp, played by Sean
    AND RETURNING ONCE AGAIN:
    Hecht, cleric of the halfling god Brandebaris, played by Mark
    Auburn, 1st level cleric of the halfling god Sheila /1st level fighter, 11 hp, played by Kyle
    Kerr, 1st level druid, 7 hp, played by Mark
    The party checked around the lair of the burrow worms for a few days just to make sure there were no more worms left. We entered the lair with Felix in the lead, and discovered a room of dead husks. There was also a gem and 2 vials of Nevronian holy water.
    We dragged four husks back to Restenford, paid one in salvage tax(?!), and commissioned the always friendly armorer to turn them into great helms (?!). Felix, Balinor, and Drew are decked out in the bug head helmets (pincers still intact) when FAR away from civilization, such as it is on Lendore.
    Perry trained to 5th level, and gained 3 hp to stand at 16 hp.
    A letter and a mage arrived in Restenford while Perry trained, named Donald Collins. Colin, the elven mage/thief whose disastrous adventure had nearly destroyed his hearing, had found someone for us.

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  • Defenders Log Entry #19: Creepies and Crawlies and Kittens (oh my!)

    Felix, 4th level fighter, 42 hp, played by Alex
    Drew, 3rd level ranger, 25 hp, played by committee
    Morgan, 4th level fighter, 22 hp, played by Alan
    Quentin, 4th level druid, 16 hp, played by Jeremy
    Perry, 4th level thief, 13 hp, played by Sean
    Balinor, 1st level fighter, 10 hp, played by Joel
    Cassian, 1st level cleric, 9 hp, played by Katherine
    When we last left the jubilant party, they had just found loads of money and treasure and completed Abbey Isle! We then trained and picked up proficiencies, which took about two months.
    Balinor and Cassian both gained 3rd level, and Drew got 4th! Perry is about 500 XP from 5th level, and Quentin is about 1500 XP from 5th level. The others are NOWHERE near.
    Balinor and Perry picked up Sprinting, and Morgan learned longbow. Then the hp rolls came– they were totally absurd.
    Cassian had 9 hp at 1st level, and rolled an 8 and a 6 on 2d8, +2 from con, to total 25 hp at 3rd level! Drew rolled an 8 on a d8 as well, (+1 from con), and rose from 25 to 34 hp. Balinor rolled a 10 on a d10 (+4 from con) and rose from 19 to 33 hp!
    So the current party state is:
    Felix, 4th level fighter, 42 hp
    Drew, 4th level ranger, 34 hp
    Balinor, 3rd level fighter, 33 hp
    Cassian, 3rd level cleric, 25 hp
    Morgan, 4th level fighter, 22 hp
    Quentin, 4th level druid, 16 hp
    Perry, 4th level thief, 13 hp

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  • Defenders Log Entry #18: Don’t They Have Anything Better to do?

    Felix, 4th level fighter, 44 hp, played by Alex
    Drew, 3rd level ranger, 25 hp, played by committee
    Morgan, 4th level fighter, 22 hp, played by Alan
    Balinor, 2nd level fighter, 19 hp, played by Joel
    Quentin, 4th level druid, 16 hp, played by Jeremy
    Perry, 4th level thief, 13 hp, played by Sean
    Cassian, 1st level cleric, 9 hp, played by Katherine
    Our party was moving at about a slug’s pace due to the total paranoia atmosphere created by the friendly traps. We had to take out the minotaur golem, and the plan was to lure it under the crushing trap and have Perry release it.
    Although it took Felix awhile to get the golem to follow him, the plan worked perfectly– except that we didn’t know the golem was immune to the traps, and the crushing stone failed to collapse on it. So it was back to old-fashioned combat; except of course, that only Balinor could harm it.
    Thankfully Felix, Drew, and Morgan were able to distract the minotaur enough for Balinor to pummel it for over 50 points of damage, when it finally shattered. In addition, the fighters were bolstered by constant Cure Light Wounds spells from Quentin and Cassian.

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