Wizard Mountain Summary: The Lightning Waveguide
Party Roster:
Halacar, 6th level halfling fighter, 65 hp, played by Joel
Standish, 6th level human fighter, 63 hp, played by Katherine
Browork, 6th level dwarven cleric, 41 hp, played by Joel
Brigling, 7th level halfling thief, 39 hp, played by Katherine
Isacar, 3rd level dwarven fighter, 36 hp, played by Alex
Flechette, 3rd level halfling fighter, 28 hp, played by Aaron
Megan, 4th level human mage, 15 hp, played by Alex
Filo, 1st level half-elven cleric/3rd level mage, 15 hp, played by Aaron
Milo, 1st level half-elven cleric/3rd level mage, 14 hp, played by Aaron
Sevrid, 3rd level illusionist, 10 hp, played by Alex
The Larry Consortium reassembled to continue the depopulation of Wizard Mountain.
Joining us were old timers Halacar, Standish, Browork, Brigling, Flechette and Megan, and newcomers Milo and Sevrid. We decided to tackle our very first enemy in the history of the Consortium—the goblin fortress. We had approached it on our first trek into the mountain, and been driven back by hurled rocks.
This time we had a plan. And it worked just well enough to hang us.
The party advanced forward toward the cliff face, and as we reached the point where we could spot the cliff, a trap deployed from the ceiling, dropping boulders on the front of the party. Fortunately Halacar and Standish were hardly injured by the impact, and the attack continued. Sevrid stepped forward and dropped a Wall of Fog that hid the combatants from view of the goblins—and vice versa. In fact, we were unaware of our surroundings. But knowing that the cliff face was up ahead, and with Standish and Halacar Spider Climbed by Milo, the party charged.
The two fighters and the thief began shimmying up the cliff face and heard shouts from above. Boulders were rolled down the cliff, covering it in rocks, but only Brigling was dislodged, taking minimal damage, and began climbing back up. The rest of the party heard a drawbridge being lowered… and all the boulders from the cliff rolled down the center of the room, nearly crushing the party. Fortunately we evaded the worst of the rocks (Milo and Sevrid were missed entirely). The fighters crested the top and heard goblins running, but couldn’t figure out where they were going due to strange echoes. The remainder of the party clambered up the cliff, and we advanced into what turned out to be a corridor, stepping on some pressure plate that set off a ringing noise, incessantly.
We could hear some shouting up ahead, and we advanced—and then a Lightning Bolt came screaming down the corridor, bouncing perfectly off the walls, and striking the party. Milo and Sevrid were killed, and Brigling had to be saved by a Death’s Door. When a second bolt came at us, we decided that discretion was the better part of valor and turned and ran away, dragging our wounded and discarding our pride on the floor of the corridor.
Having failed to kill even a single goblin, and down two party members, we decided that the goblins should be left alone for awhile.
Continue reading “Wizard Mountain Summary #16: The Lightning Waveguide”
