Defenders Summary #78: Gee, It’s a Good Thing Chiaro Didn’t Make it Back for This

Morgan moved onto the roof of the blind and slammed the man killing Alduin, dropping him with his Thunderstruck power. Balinor knocked Felix senseless and downed an Extra-Healing potion, then pulled the Ring of Health off of Felix.

Party Roster:
Felix, 7th level fighter, 70 hp, played by Alex
Balinor, 7th level fighter, 70 hp, played by Joel
Cassian, 7th level cleric, 45 hp, played by Katherine
Kain, 7th level cleric, 45 hp, played by Jeff
Donald, 8th level mage, 43 hp, NPC
Alduin, 8th level thief, 39 hp, played by Vic
Morgan, 7th level fighter, 38 hp, played by Alan
Quentin, 8th level druid, 37 hp, played by Jeremy
Albee, 5th level monk, 31 hp, NPC
Bogomel, 3rd level fighter, 31 hp, henchman
Nakumanu, 4th level fighter, 30 hp, henchman
Chiaro, 5th level illusionist, 9 hp, played by Aaron
When we last left the Defenders, they had just defeated one old enemy, the will’o’wisp. Almost immediately, the means arrived to defeat another. The Baron had ordered a one-shot item that removed all scents from the user for about 24 hours. It could be used on up to 8 people.
This gave us the opportunity to destroy the gnolls.
Our interest in the Khargish ruins had once again attracted our most successful thief, Alduin, back to the party. Alduin had gained 7th level and then read the Manual of Stealthy Pilfering in the meantime, gaining 8th level and a total of 39 hp.
[Out of character: The triumphant return of Vic!]

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Defenders Summary #77: The Defenders’ Traveling Circus

We hired one of Peltar’s students, a stuffy and irritable mage named Filban, for 1500 gp to read scrolls of Magic Missile so that we could kill the super-fast creature before it escaped. But first we had to find its treasure. The plan was to talk with animals and plants in the area and use Locate Object—Coins to find the treasure.
Well, it was that simple. Sort of.

Party Roster:
Felix, 7th level fighter, 70 hp, played by Alex
Balinor, 7th level fighter, 70 hp, played by Joel
Cassian, 7th level cleric, 45 hp, played by Katherine
Kain, 7th level cleric, 45 hp, played by Jeff
Donald, 8th level mage, 43 hp, NPC
Morgan, 7th level fighter, 38 hp, played by Alan
Quentin, 8th level druid, 37 hp, played by Jeremy
Albee, 5th level monk, 31 hp, NPC
Bogomel, 3rd level fighter, 31 hp, henchman
Nakumanu, 4th level fighter, 30 hp, henchman
Chiaro, 5th level illusionist, 9 hp, played by Aaron
The party began by resolving some logistical issues. Quentin had reached the court of the High Druid and had given him the Kraken warning item. The Druid believed that the right choice had been made and that the party should not inform anyone of the item’s existence.
The party sharply disagreed in this issue, with the most adamant being Kain and Felix, although they also had sharply contrasting viewpoints with each other. Without going into the details it was generally agreed by all but Felix and Quentin that the very highest levels of the good churches should be informed (highest religiously, not politically). However, there is still disagreement about this, specifically about HOW to do it.
Leaving that aside, we resolved other issues. Chiaro trained and learned Wraithform, and there was a distinct slurping noise as Chiaro paid 4200 gp for Spectral Force. His training didn’t finish until after this game’s adventure, though. Also of note, in this year of 2183, the high illusionist of Koralgesh, Remtran (sp), died, and Lambu (sp) became the high illusionist. Chiaro is Lambu’s student, and as such was given a Philter of Persuasiveness from Remtran’s stuff.
Kain also trained and selected crow form upon attaining 7th level as a cleric of Silban. Kain returned in time to make the adventure that followed.

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Defenders Summary #76: Hit ‘Em When They’re Down

Cassian landed on the roof under cover of a Darkness spell and cast a Dust Devil. Amazingly there were no guards outside or anywhere within 500 yards. The Dust Devil was used to correct the trajectory of our missiles: 200 pound rocks dropped from great heights by the fighters and Kain.

Party Roster:
Felix, 7th level fighter, 70 hp, played by Alex
Balinor, 7th level fighter, 70 hp, played by Joel
Cassian, 7th level cleric, 45 hp, played by Katherine
Kain, 6th level cleric, 43 hp, played by Jeff
Donald, 8th level mage, 43 hp, NPC
Morgan, 7th level fighter, 38 hp, played by Alan
Quentin, 8th level druid, 37 hp, played by Jeremy
Albee, 5th level monk, 31 hp, NPC
Bogomel, 3rd level fighter, 31 hp, henchman
Nakumanu, 4th level fighter, 30 hp, henchman
Chiaro, 4th level illusionist, 8 hp, played by Aaron
The party was bored, and that meant we had to kill something.
We settled for kidnapping an orcish “priest” or so we hoped. After waiting for a few days, our crack strike team of Morgan, Kain, and Donald spotted a large group burying two orcs that had been executed in front of the gravesite earlier in the day. Kain and Donald were hiding, and Morgan was invisible as he snuck up on the orcs. He spotted a holy symbol on the leader orc, and gave the ok by turning visible. The orcs turned and promptly all but the leader fell asleep, thanks to Donald. Before Morgan could have any fun (he had a Silence spell with him to ruin any screams or warnings), Kain Held the leader, and the battle was over without beginning. We Levitated the orcs and dragged them back to the party.
On the second Charm Monster we managed to “persuade” the orc that we were hired by the orcs to ferret out a traitor in the temple complex. We then discovered that we had badly underestimated the power of the complex. It apparently contains the high priests of all four major orcish religions and would likely have servants of the deities, even though many of the high level priests had been slaughtered by Dunstill and Illic at the harbor during the previous mission.

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Defenders Summary #75: Wheel of Death

Felix and Balinor opened the attack by slamming their respective golems. Some sort of Stoneskin type shield effect dropped from the golems. In the same instant, ALL magic ceased in the entire room.

Party Roster:
Felix, 7th level fighter, 70 hp, played by Alex
Balinor, 7th level fighter, 70 hp, played by Joel
Cassian, 7th level cleric, 45 hp, played by Katherine
Kain, 6th level cleric, 43 hp, played by Jeff
Morgan, 7th level fighter, 38 hp, played by Alan
Quentin, 8th level druid, 37 hp, played by Jeremy
Donald, 7th level mage, 37 hp, NPC
Albee, 5th level monk, 31 hp, NPC
Bogomel, 3rd level fighter, 31 hp, henchman
Nakumanu, 4th level fighter, 30 hp, henchman
Chiaro, 4th level illusionist, 8 hp, played by Aaron
This may have been our most disturbing game ever.
When we last left the party, we had explored the overwhelming majority of the lower compound under the lighthouse on the orcish island. We had been sent to the island by Dunstill and Illic to clear out the treasure and keep everything out of orcish hands. Well, we did that, and had some of the more bizarre experiences in our adventuring career in the process.
The first of the remaining rooms that we checked out was the one with the high magic balance with a beating heart on one side and a flame on the other. Behind them were two sarcophagi, one evil and one good. The scale was lawful neutral. The ceiling of the room consisted of stars marking the location as at least approximately here, though something seemed “wrong.” There were cricket sounds in the room.
We were unwilling to fool with the scale, but Balinor and Felix did try to pry open the good sarcophagus in the hope of gaining information. All efforts failed. We have since assumed that the sarcophagi are directly tied to the scale by some powerful magic.

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*Alegra/Rangorn* Stone Soules Sequel: Alegra’s Company Saves the Roc

He could
get virtually no information before absolutely everything went completely
and hopelessly wrong for Luke. The roc seemed confused and stupid, and
Luke soon found out why.

Party Roster:
Theo, 8th level fighter, 74 hp, NPC
Rangorn, 6th level woodsman, 56 hp, played by Joel
Alegra, 9th level cleric, 40 hp, played by Kyle
Aria, 5th level cleric, 31 hp, henchman of Alegra, played by Alex
Sean, 3rd level ranger, 29 hp, henchman of Alegra (and Aria’s husband),
played by Aaron
Han, 1st level woodsman, 11 hp, henchman of Rangorn, played by Katherine
Luke, 1st level woodsman/reincarnated eagle, 9 hp, henchman of Rangorn,
played by Joel
The advancement of Alegra continues!
The time: May 2187, just after the end of the Brothers’ Quest with
Warwick having brought the evil cloud giants to justice, Alegra returns
home to Tan-El to deal with the rebuilding process. Things do not remain
peaceful for long
The great roc that lives in the area between Miles High, Sairt, Middle,
and Kelburn has always been a minor nuisance, not a threat to life and
limb, causing small damage and occasionally carrying off an ox or
something. Recently, however, the roc has attacked and completely
annihilated several caravans, leaving no bodies. A group of powerful
knights were sent from Kelburn to “deal with the problem” and didn’t
return. As a first alternative to hiring the Daring Dozen to destroy the
roc, Alegra was contacted in the hopes of resolving the problems with the
great bird peacefully.
The druids theorized that roc had mated, or at least the pattern was
consistent with that of hatchlings. Still, no male roc had been in the
area for any length of time, and mated rocs tend to raise their young
together. The situation seemed suspicious. Was someone attempting to
frame the gigantic bird (the size of a 727)?
In order to tackle the problem, Alegra needed to determine if a fight
would be necessary. She rallied her henchmen followers and was joined by
Rangorn, fresh from the return of the Daring Dozen in the City of the
Gold. Theo stated that he would come if a fight was likely, but not
otherwise, as his duties at Tan-El keep him busy.

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