Defenders Summary #66: Bow to the Emperor, and His Dog, Sput

This turned out to be quite sufficient. The woman appeared in front of the caravan and demanded 20 for safe passage. Cassian asked who she was, and she said, “The Fabulous?” Cassian echoed incredulously, “The Fabulous?” The woman responded, “Are you being cheeky with me, drover?”
Cassian responded, “Die.”

Party Roster:
Felix, 6th level fighter, 59 hp, played by Alex
Balinor, 6th level fighter, 56 hp, played by Joel
Cassian, 7th level cleric, 45 hp, played by Katherine
Kain, 6th level cleric, 43 hp, played by Jeff
Donald, 7th level mage, 37 hp, NPC
Morgan, 6th level fighter, 35 hp, played by Alan
Bogomel, 3rd level fighter, 31 hp, henchman
Nakumanu, 4th level fighter, 30 hp, henchman
Chiaro, 3rd level illusionist, 6 hp, played by Aaron
When we last left our valiant party, it had split up. Donald was stuck training with Wicker on the mainland, and the rest of the party was in rainy Restenford. Donald learned the spells Minor Globe, Charm Monster, and Polymorph Self over the winter.
Meanwhile, in November 2181, the party was asked by the Baron to take on a mission. A group of bandits were harassing Garroten, and had slain a patrol, and needed to be taken out. They called themselves “The Fabulous” and were led by a woman in banded mail.
We disguised ourselves as a caravan traveling from Restenford to Garroten. Signs such as “Sale on Fist-Sized Diamonds” or “Year End Blowout on Platinum” were considered, but dismissed. Cassian rode as the caravan drover, with Albee, Morgan, and Bogomel on top, while Balinor, Felix, Nakumanu, and Chiaro rode inside.
While this would normally be easy, our options were rather limited since we were lacking the party wizard, the party’s main source of area of effect spells. We were essentially limited to Entangle and Hold Person.
Nothing happened, and we arrived in Garroten, where we discovered that a group had been attacked only half a day ahead of us the day before. We set back out, and then turned around at the halfway point.

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Defenders Summary #65: New Party Members, Same Old Result

Balinor and Nakumanu were on watch when disaster struck. They both resisted some sort of spell effect and heard a weird noise. Nakumanu woke up Felix and Balinor began waking up Cassian.
Then a Fireball hit the party, blowing everyone up.

Party Roster:
Felix, 6th level fighter, 59 hp, played by Alex
Balinor, 6th level fighter, 56 hp, played by Joel
Cassian, 7th level cleric, 45 hp, played by Katherine
Kain, 6th level cleric, 43 hp, played by Jeff
Morgan, 6th level fighter, 35 hp, played by Alan
Donald, 6th level mage, 33 hp, NPC
Bogomel, 3rd level fighter, 31 hp, henchman
Albee, 4th level monk, 27 hp, NPC
Nakumanu, 3rd level fighter, 25 hp, henchman
Chiaro, 3rd level illusionist, 6 hp, played by Aaron
A few logistics from last time: Quentin’s cloak+2 was given to Donald, his Ring of Toad Control was put on Chiaro, and his Belt of Many Pouches went to Kain.
The party had just decided to accept an 8 year old mission from the Nevronian Church in Benct to deal with demon-worshippers in Trun, a small village to the north of Benct (on Lendore).
A Divination performed in 2170 had revealed weak to moderate monsters, significant treasure, and great chances of drawing the wrath of the forces of chaotic evil. Demon-worship clergy is significant here.
Now we had no way of knowing if the situation had gotten worse, but hey, why not give it a try anyway? We thanked Father Filner at the Church and set off for Trun in early October 2181.
We traveled through the wilderness, and for some reason there were NO random encounters (thank you, thank you very much). We dodged Trun and traveled through farmland, passing by a hill called the Sentry, from which no one has returned. We made a mental note to go there later.

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Defenders Summary #64: A Ninety Degree Turn

The third monk was a jovial bulky guy who had clearly had a lot of experience. He was the most expensive to release from service and he had a somewhat weird attitude—he really liked to fight in close combat rather than with a ranged weapon. We were somewhat concerned considering that we he might be trying to punch could theoretically LEVEL DRAIN him, but hey. He seemed aggressive but we liked him as a candidate.

This is not a very exciting summary, but it was necessary to resolve things smoothly so that we can continue adventuring.
The Restenford Defenders have changed significantly in composition. Following the mission to Bone Hill and the pickup of the dim-witted fighter Bogomel, several party members decided that it was time for a break. Alduin decided to remain in Restenford and wrestle with the elusive puzzle box. Quentin’s plans are unknown to the party. Kodo will remain in the Baron’s service as a tracker and scout (a very durable one).
First we resolved some magic items questions. Kodo will receive (as requested) the Smokeshield+1, studded leather+2, handaxe+1, and we threw in the ½ potion of climbing. The party retrieves from his person the Bag of Holding 600/2000, the Horn of Valhalla, and the Ring of Health.
Alduin receives the Manual of Stealthy Pilfering, the Ring of Concealment+2, the Potion of Invisibility, and the Ring of Jumping. The party retrieves from him the dagger+3, Potion of Polymorph, and Boots of Elvenkind.
Quentin’s status is uncertain. We would really like one or two of his six or seven items. Particular requests: one of the three defensive items (cloak+2, ring+1, bracers 7/7) or the spear+1 for Bogomel, who is a specialist. We’ll try to contact Jeremy.

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