Underneath
a bunch of tubes and metal rods and bubbling flasks was a coffin with the
tubes etc. sticking out of it. Sticking out of one side is a red clawed
hand, rather shriveled etc. One force here was CE (the bubbling black
tar) and the coffin/hand was LE…both tormented and angry/malignant.
So next was Tyner’s tower…at last. As usual, “questions were met with
disturbing answers.” (an augury we got once). We got in through the
usual method and started experimenting with what turned out to be the
bedroom door. As was guessed by other players, Tyner was well prepared
to protect his place from other mages (although with all the magic here,
I don’t see how Tyner could have made the place within a human
lifespan). The knock spell on the door caused a memory moss to hit Eli
and eat all of his spells in memory. Kinda delayed the expedition 🙂
So we used the Chime instead and found beyond a plush arch-mage bedroom.
Everything was magical to some extent, from the carpet that is always
clean to the warm sheets etc. We found four cool magic items which we
still need to identify amongst the other standard Tan-El fare…you know,
twisted bits of metal and, a Chaotic Evil (malignant) force in a bunch of
jars. Appeared to be some sort of ooze. Xavier tried to sprinkle holy
water on it but was attacked by some insubstantial mist that temporarily
drained two levels and enticed him to open the jars (Hmm…I wonder what
would happen if we dropped the jars into the hell hole, let the two bad
boys fight each other first 🙂 ). So anyway, we moved on to the door
that led to the next upper level.
Continue reading “Summary XLII: Tyner’s Tower: Disturbing and Other Answers”