Beginning with the party located at the Ziggurat, we setup camp for a
little while and cast some _Speak with Deads_ to try and find an entrance
to the Ziggurat. We found that there was a star shaped pendant
(pentagram) on the witchdoctor that supposedly opened the blocks. So we
spent a good deal of time finding all the real magic items on the loser
(he had some aura altering spell cast on virtually all of his posessions
so they appeared to be type 5 magic) so many dispels later we had his
holy symbol and the “key”. Around this time, Alegra felt that we were
being scryed upon and almost immediately after that feeling the blocks to
the Zig opened. We took that as the cue to pack up and leave. We
figured that if the witchdoctor was going to fight us, we would rather do
it in the forest instead of his Zig.
So, later that night some distance away, the witchdoctor attacked by
drinking potions of firebreathing, spell immuning himself, and throwing a
silence over the area. It looked dangerous for a second (after Ceydric
had taken 60 points of fire damage) but our consistent damage won out.
He had lots of cash for a bugbear (probably just looted the Zig).
Anyway, we made it back to Middle and the downtime began.
Continue reading “Summary XLI: Beyond the Ziggurat: Witchdoctor on the Offensive”
