Stone Soules Summary XIV: Griffon Castle and other Mysteries

“Lowar cast Knock on the Gate and reduce was cast at the Porculus to create
a door through it.”

“A griffin is a cross between a lion and an eagle:
…Later that afternoon we found a castle with a griffin on top and
attacked it.
We fought long and hard and eventually we won and captured the Duke and
rescued the Prince.
Lowar cast Knock on the Gate and reduce was cast at the Porculus to create
a door through it.”
These are essentially a part of a logbook that we received from Holland.
Our scouting has revealed that Griffin castle is similiar to what was
described except we see no Griffin. There is a Gate and porculus.

Continue reading “Stone Soules Summary XIV: Griffon Castle and other Mysteries”

Stone Soules Summary XIII: Who Said 13 Was an Unlucky Number?

On the 9th day, several Dunadorian Council people will be “happening to pass nearby on
the way to a meeting in End.” On that 9th day, we are going to take the castle.

Well,
here’ some further information you might all consider interesting. During
our party’s New Years Party in Middle, an assassination attempt was made.
It was foiled chiefly by the use of the magic Bell near the War Room in the
Tower. When a “riot” broke out during the party, we suspected a trap and
fled into the War Room while a patrol took care of the riot. Shortly after
arriving in the War Room, a loud crash was heard outside. Upon opening the
door, Faranyn glimpsed the remains of someone apparently killed by the Bell
creature. Later, we discovered that this was the assassin’s plan:

Continue reading “Stone Soules Summary XIII: Who Said 13 Was an Unlucky Number?”

Stone Soules Summary XIIb: Comments from the Gallery

These people NEED to contact Konrad with whatever proof they have!!!! Damn!!!!

Folks, I don’t know how to tell you this but I’ve been waiting for this
sort of information for a long time. A couple of years ago, a group of
characters, under the leadership of a character of mine, entered Sark
determining to infiltrate it and send intelligence back to Koralgesh and
the Sarkian royal faction. At the time we were seeking the aid of some
bigger players and half of our party went to Andevar to see his aid.
Needless to say, the half that went to Sark were ambushed and the entire
operation flushed down the toilet.
Seems that the World Empire had been informed that a party of massive force
was approaching Runk(sp?) intending to destroy everything.
I have, for some time now, thought the informant was a member of the
Sarkian royal faction as we discussed our plans with them before we left
Koralgesh. Now I believe otherwise.
-Sean Paus

Continue reading “Stone Soules Summary XIIb: Comments from the Gallery”

Stone Soules Summary XII: The Meaning of the Message

Reason #1 why Dunadorian politics is bad: Dying is always an option.
Reason #2: if you are a non-Nevronian cleric (read: unwashed cultist) it
is even more likely.

Well, well, well.
The situation was bad enough as it was with the Nevronian cleric, etc.
The political situation was sticky and confusing and we weren’t sure WHAT
was going on. Now, get this…
It seems that Ser, the Steward of Middle, was sent express mail before we
arrived back in Middle giving him a 100 g.p. gem, and offering him a sum
100 times that if he poisoned the entire party. He had merely to meet an
agent for the poison. [question to Edwin: where was the meeting place?]
Luckily for us, he refused to meet anyone.
As if this weren’t bad enough, it appears that the Duke of Andevar is one
of the co-conspirators of Earl Belzar, and the letters came from the
office of the Chief Steward of Andevar, with the Duke’s signatures. The
letters indicate a definite exchange of illegal weapons (a 10,000 g.p.
fine) but do not specify parties involved. If it could be proven that the
Duke was aiming to send weapons to the Central Government Fire Giants with
the hope of destabilizing the End frontier of Dunador, it would be
treason. And the penalties are best case banishment, worse case death.
As such, we are in, as they say, over our heads. Though it is unlikely
that the Duke of Andevar will admit that the party we killed were his
agents, if it were to come out the wrong way, the party might be tried for
their murders. If so, Ceydric or Faranyn could be the Champion and choose
trail by combat, but if the Duke of Andevar pressed the issue, he would
have to fight Kirkroy, the Champion of Andevar, who on a recent Dunthrane
Day, even beat the great Norall during the tournament (Norall is an even
worse case scenario if Hollend becamse involved). And if we were found
guilty, execution for most of us, and burning at the stake for Alegra,
would be a most unhappy end to our adventuring careers.
Reason #1 why Dunadorian politics is bad: Dying is always an option.
Reason #2: if you are a non-Nevronian cleric (read: unwashed cultist) it
is even more likely.
Kyle/Alegra

Stone Soules Summary XId: Summary of a Summary

LOWLIGHT: Discovering the party we encountered and thrashed included a
_Nevronian_ cleric.

GROUP A: Faranyn, Eli, Xavier, Cassana, and Ludo
At the Stone Giant ruin
GROUP B: Alegra, Theo, Jerem, Pap, and Claude
At Borglin’s
GROUP A was disappointed, the deal was a hoax, and had to hike home.
HIGHLIGHT: Eli’s Sleep-spell Hunting Technique
GROUP B made a deal with Borglin and the Fire Giants. They got the
Merchant, some cash, all the magic items, transportation to Fort Halfred,
and the destruction of the Giantish weapons.
HIGHLIGHT: The two spell books, the wand, and other cool items, and everyone
surviving.
LOWLIGHT: Discovering the party we encountered and thrashed included a
_Nevronian_ cleric. We also failed to save the mage before he died.
At first we had to look at ourselves and say, “Well, what kind of group were they
for working with FIRE GIANTS, anyway?! … … Wait a minute, WE were
working with Fire Giants, too… uh…”
Basically: We lost a couple of months, got some cool items, lots of XP, and
involved in political intrigue we didn’t want to be in, gave Middle and End
a little breathing room from Fire Giants, saved a hostage, and are otherwise
in the same position we were in last year.
The word of the Year is: TRAINING.
Alegra/Kyle

Stone Soules Summary XIc: Clarifications on a Theme

Theo and Claude ripped the giants apart. It was quite humorous. Theo was blinded, but had blindfighting and the benefit of a _Prayer_ and so was virtually unaffected by the blindness.

Let me clarify the following points a little:
>The caravan the Earl was with was carrying weapons for the fire giants
>around the End area (enough for 200). These giants were the unfriendly
>ones which besieged the fire giant city near middle. This city rebelled
>against the central fire giant clan rule and the latter wishes to attack
>and defeat the city. They also may have hostile intentions against End and
>Middle and 200 of them can definitly do alot of damage (Middle would be
>overrun, probably End as well)
>The Earl decided to fake a kidnapping and sell the weapons to someone
>else. He did not have the proper payments for Borglin, who took the Earl,
>his bodyguard, the weapons, and the head merchant, which may have
>important political ties and may be of great help to political enemies of
>the Earl.

Continue reading “Stone Soules Summary XIc: Clarifications on a Theme”

Stone Soules Summary XIb: A Sick and Twisted Playground

Telvar is now alot more interesting than what it appeared to be before yesterday. I read alot of weird fantasy, spy thrillers, and sci-fi suspense, so I like sick and twisted playgrounds. The element of intrigue is a welcome alternative to the tradition adventure of killing monsters and getting treasure.

Telvar is now alot more interesting than what it appeared to be before
yesterday. I read alot of weird fantasy, spy thrillers, and sci-fi
suspense, so I like sick and twisted playgrounds. The element of intrigue
is a welcome alternative to the tradition adventure of killing monsters and
getting treasure.
Of course we did that too. Killed 10 fire giants and a party of adventures
of respectible skill. We did this with only half the party, but of course
we did have help and the element of surprise.

Continue reading “Stone Soules Summary XIb: A Sick and Twisted Playground”

Stone Soules Summary XI: The Pre-Summary Summary

“All is not as it appears to be.”

Well, well, well…
“All is not as it appears to be.”
Let’s just say that Edwin’s mind is at times a sick and twisted playground
(but we like it that way). Short: way cool adventure. Long: All was not
as it appeared to be.
End result: the party split, but everyone’s alive, and no one knows what’s
going on, but we have cool new items and took on some pretty fierce fighting.
If any desire to write a summary, do so.
Kyle

Stone Soules Summary Xb: Ludo’s Take on the Situation

Some people (Ludo at least) suspect that the people at Fort Halfred are in on the plot to capture the Duke or are aiding Borglin for some reason.

Some additional information and thoughts —
Some people (Ludo at least) suspect that the people at Fort Halfred are
in on the plot to capture the Duke or are aiding Borglin for some reason.
They’ve acted very suspiciously:

Continue reading “Stone Soules Summary Xb: Ludo’s Take on the Situation”

Summary X: The Capture of Earl Belzar

A Dunadorian Earl, Earl Belzar, and others are being held by a cloud giant named Borglin on the edge of the Indicara, near Fort Halfred, at Corner Rock.

Here’s a brief summary of our quest —
A Dunadorian Earl, Earl Belzar, and others are being held by a cloud giant
named Borglin on the edge of the Indicara, near Fort Halfred, at Corner
Rock. The Earl was captured by bandits on the old wilderness road. Special
delivery bards have been through the Wild Wood Inn 4 times in the three
weeks he’s been captive with deliveries to the giant.
Friends of some bandits we took captive on the way to the WWI arranged to
bring back the Earl from the giant (a ransom). What is not commonly known
is that the Earl is to be brought back dead. (We however don’t know the
Court intrigue here, etc.).
The directions to “where the Earl is” are:
Big mountain to right–cave
Cave is disguised as a building.
Borglin is there, expecting trouble, expecting the ransom.
Around past the Mountain in the Haunted Place.
Something other than what is obvious is going on.
“At the Corner” — Corner Rock near Folt Halfred.
People in Fort Halfred know and deal with Borglin on a regular basis —
“normal guy.” Borglin rides a Roc.
Corner Rock is a volcano, active. The jungles surround it. Tuzloi natives
live in area around Fort.
Grey figure on back of giant wasp seen in trek toward rock.
Alegra

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