Here’s the game in brief. If possible, we are going to play more again on Saturday since Edwin didn’t feel well enough to play too late tonight.
1. The Spider. We were prepared and tried to kill it. It was above animal intelligence. It at one point dropped a mummified body to us as we were trying to get to it. The body had magical gear, including a mage spell with a 9th, 8th, and 7th level spell on it, cast at the 19th level. This was a serious treasure. We tried to get up further into its lair, but could not. We tried to communicate vocally but could not, though it did speak in its weird language to us.
Author: kyle
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Stone Soules Summary XIX: Spiders and Undead: More Tan-El Fun
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Stone Soules Summary XVIIIb: Eli Shoots… Eli Misses!
(reminding us all that “Elves don’t play basketball.” –Edwin)
Well, Eli tried his best but he failed to learn Knock by 2%.
That is right, just 2%. Essentially Eli went to End and found that the boyfriend of the general valued his spells far too much and Eli’s hardly at all so Eli went elsewhere. The mage of the Daring Dozen had knock on a scroll (bad news) so Eli traded a couple of useful but not detrimental spells to attempt to learn the knock. He failed.
The good news is that if we find a text of knock in our adventuring and if Eli converts one of his magic theories to a specific (read as 2-3k gp and 4-5 months) then he will have that 2%. Or we could wait 200 years for his brain to mature.
Sorry guys but Eli just plain sucks at 2nd level spells.
Some good news is that he was able to try a technique whereby he is guaranteed to hit a small compact group of people with his pool ball about three times. Will have to try it against the next lesser one we face.
One last note, I did note use any of the parties resources, just many of my own for no return. Eli is contemplating a life of criminal mischief. He could kill Hildebrandt and the dozen with a clever trap and then take all their stuff!!! Bwaahaaha (maniacal laughter)!
Ciao!
-Zack Hubert- -
Stone Soules Summary XVIII: What Magic Rings?!!
The Rings
———
-Ring of Warmth
-Ring of Alignment Shielding
-Ring of Swimming
-Ring of Storage (Actually a token):
-Holding (one use) up to 10,000 coin weights
These rings were from Kergul, the Possessor.
We prepared and opened the ring behind the Ridge. -
Stone Soules Summary XVII: Rounding Up Party Resources
After looking through the sheets given me, I have compiled the new Revised
Miscellaneous Party Equipment Sheet. I will bring a printout to the game.
The House in End
—————-
E. Round Road #3
45′ x 15′ with 7′ x 7′ cellar and a loft.
Bedroom, living room, kitchen, 2 chimneys, door into living room with either
room flanking. It has been improved by the work of Normabrahms and now has
meager furnishings. The 14 g.p./year tax is on the yearly budget. The
armory shed and carpentry set have moved to the Soulestone. The cart has
been moved to the stable at Middle. Pack Horse #3 (22 HP) has been moved to the stable as well. -
Stone Soules Summary XVI: Review of Tan-El Forces
The Forces of Tan-El by the Sphinx
———————————-
The Undead everywhere, loosely aligned
Giant Ants major in some aspects (NE in city)
you WILL DIE if you continue investigating
Demonspawn The Castle — “control” (LE force is in
control)
Behir Doesn’t live in city — visits
Bugbears Many more than you would guess–
some like us, some hate us
(Tower, some elsewhere)
Golems not coordinated unless city-disrupting force
most dormant
Mites Many tribes (old ogre territory, castle, tribe
in Temple District, main gate house, southern tribes)
Fire Giants Don’t live in city
Lots of hidden dormant things
Alegra -
Stone Soules Summary XV: Griffon Castle Is Taken
After much arguing and debating we finished the castle attack plans. Ludo
had discovered that the Duke was gone but would soon be returning with more
troops about the time the Councilors passed on through. Due to this
concern, we decided a quick attack staged as soon as possible was best.
Then, Faranyn was contacted magically by a member of the Democratic Front
who made it plain that he did not like Faranyn as a Royalist, but that we
had mutual enemies in the Duke. He assured Faranyn that the “Duke would not
be going anywhere any time soon.” He claimed that the Duke was beside him
and could not do anything to stop our plans. He then proceded to tell him
to make sure the mission was done “right.” He urged us to get every piece
of evidence we could. -
Stone Soules Summary XIV: Griffon Castle and other Mysteries
“A griffin is a cross between a lion and an eagle:
…Later that afternoon we found a castle with a griffin on top and
attacked it.
We fought long and hard and eventually we won and captured the Duke and
rescued the Prince.
Lowar cast Knock on the Gate and reduce was cast at the Porculus to create
a door through it.”
These are essentially a part of a logbook that we received from Holland.
Our scouting has revealed that Griffin castle is similiar to what was
described except we see no Griffin. There is a Gate and porculus. -
Stone Soules Summary XIII: Who Said 13 Was an Unlucky Number?
Well,
here’ some further information you might all consider interesting. During
our party’s New Years Party in Middle, an assassination attempt was made.
It was foiled chiefly by the use of the magic Bell near the War Room in the
Tower. When a “riot” broke out during the party, we suspected a trap and
fled into the War Room while a patrol took care of the riot. Shortly after
arriving in the War Room, a loud crash was heard outside. Upon opening the
door, Faranyn glimpsed the remains of someone apparently killed by the Bell
creature. Later, we discovered that this was the assassin’s plan: -
Stone Soules Summary XIIb: Comments from the Gallery
Folks, I don’t know how to tell you this but I’ve been waiting for this
sort of information for a long time. A couple of years ago, a group of
characters, under the leadership of a character of mine, entered Sark
determining to infiltrate it and send intelligence back to Koralgesh and
the Sarkian royal faction. At the time we were seeking the aid of some
bigger players and half of our party went to Andevar to see his aid.
Needless to say, the half that went to Sark were ambushed and the entire
operation flushed down the toilet.
Seems that the World Empire had been informed that a party of massive force
was approaching Runk(sp?) intending to destroy everything.
I have, for some time now, thought the informant was a member of the
Sarkian royal faction as we discussed our plans with them before we left
Koralgesh. Now I believe otherwise.
-Sean Paus -
Stone Soules Summary XII: The Meaning of the Message
Well, well, well.
The situation was bad enough as it was with the Nevronian cleric, etc.
The political situation was sticky and confusing and we weren’t sure WHAT
was going on. Now, get this…
It seems that Ser, the Steward of Middle, was sent express mail before we
arrived back in Middle giving him a 100 g.p. gem, and offering him a sum
100 times that if he poisoned the entire party. He had merely to meet an
agent for the poison. [question to Edwin: where was the meeting place?]
Luckily for us, he refused to meet anyone.
As if this weren’t bad enough, it appears that the Duke of Andevar is one
of the co-conspirators of Earl Belzar, and the letters came from the
office of the Chief Steward of Andevar, with the Duke’s signatures. The
letters indicate a definite exchange of illegal weapons (a 10,000 g.p.
fine) but do not specify parties involved. If it could be proven that the
Duke was aiming to send weapons to the Central Government Fire Giants with
the hope of destabilizing the End frontier of Dunador, it would be
treason. And the penalties are best case banishment, worse case death.
As such, we are in, as they say, over our heads. Though it is unlikely
that the Duke of Andevar will admit that the party we killed were his
agents, if it were to come out the wrong way, the party might be tried for
their murders. If so, Ceydric or Faranyn could be the Champion and choose
trail by combat, but if the Duke of Andevar pressed the issue, he would
have to fight Kirkroy, the Champion of Andevar, who on a recent Dunthrane
Day, even beat the great Norall during the tournament (Norall is an even
worse case scenario if Hollend becamse involved). And if we were found
guilty, execution for most of us, and burning at the stake for Alegra,
would be a most unhappy end to our adventuring careers.
Reason #1 why Dunadorian politics is bad: Dying is always an option.
Reason #2: if you are a non-Nevronian cleric (read: unwashed cultist) it
is even more likely.
Kyle/Alegra