Defenders Summary #42: A Peaceful Interlude
Well, this was mostly a downtime, but I’ll hit the highlights.
We got off the island in early August, and would spend the rest of 2177 and the beginning of 2178 working out the details:
Treasure was astounding. We pulled out 61,000 gp worth of money and jewels pre-salvage tax, plus 19 magic items.
We were determined to pay the Baron in Restenford the salvage tax, rather than the authorities in Carse. So we dropped Quentin off briefly (illegally) thanks to the help of the cloaking ship. He went to the druid outside of Carse, discovered that he did NOT have lycanthropy, and returned to the ship. We sailed to Restenford to the joy of the Baron and Relkin.
We paid about 15,000 gp of the money, jewels, etc. We gave up the mace +1, medium shield +1, Staff of Cracking, Felcon Staff, Boar’s Head Amulet, and the short sword +1 Felix had previously. This left us with:
Short Sword+2
Falchion +1/+3 vs. regenerating creatures
Plate Mail +2
15 arrows+3
Dagger/Ring of Concealment
Dagger +2
Scrolls of Flamestrike/Commune, etc.
Both spellbooks
Weird Passwall Cloak (2-way)
Elven Chainmail
We had the Tugutan commander full plate resized and expensively (7000 gp) refitted so that it is unrecognizable as Tugutan armor. It absorbs no damage, but allows the wearer to move 9". Of course for Felix this means 12”.
Then there was MASSIVE training.
XP exceeded our wildest expectations:
Nakumanu—1700
Kain—6700
Kodo—7000
Alduin—7000
Donald—8500
Felix—9900
Morgan—10000
Quentin—10200
Balinor-- 10500
EVERYONE trained a level, including Nakumanu.
Nakumanu trained to 3rd level, gaining 11 hp.
Kain trained to 2nd, 3rd, and 4th level, gaining 21 hp.
Kodo trained to 4th level, gaining 11 hp.
Alduin trained to 5th level, gaining 4 hp.
Donald trained to 5th level, gaining 6 hp.
Felix trained to 6th level, gaining 6 hp.
Morgan trained to 6th level, gaining 8 hp.
Quentin trained to 7th level, gaining 6 hp.
Balinor trained to 6th level, gaining 6 hp.
So the new party roster:
Felix, 6th level fighter, 59 hp, played by Alex
Balinor, 6th level fighter, 56 hp, played by Joel
Kodo, 4th level woodsman, 47 hp, played by Rob
Morgan, 6th level fighter, 35 hp, played by Alan
Quentin, 7th level druid, 31 hp, played by Jeremy
Donald, 5th level mage, 27 hp, NPC
Kain, 4th level cleric, 27 hp, played by Jeff
Nakumanu, 3rd level fighter, 25 hp, henchman of Felix
Alduin, 5th level thief, 19 hp, played by Vic
Donald learned TONS of spells, including Invisibility 10’ Radius, Slow, Fly, Lightning Bolt, Wizard Lock, and Hold Person, though he failed Protection from Normal Missiles and one other spell by a single point. Oh well, one proficiency could get him those…
Quentin gained shapeshifting abilities and can now appear as a crow, an alligator, and a mountain lion.
Kain gained the Silban 3rd level abilities, and is now capable of casting many of both 2nd level cleric and 2nd level druid spells. He is ecstatic about his new survival possibilities. Average party defense moved to disgusting levels and Morgan picked up more defensive abilities. Balinor picked up Carpentry and did some work on the house, as well as returning the scrolls to the Nevronian Church in Barnacus. Donations were made to both the druids and Silban.
And our money went out the window. We still managed to keep about 8000 at the end of it as firm profit.
We decided to do the recharging the rod quest. Bandits are starting to act up, and we’ll probably have to clean their clocks before the year is out, but for now it’s a quest for Quentin. We have to travel to see the druid of the New World…
Finally, in Carse, we traded 14 of the 15 +3 arrows for a weird item, a jawbone that if possessed by someone when they are killed (including an elf) they come back to life in an hour. It was given to Morgan.
Well, until next time….
Joel/Balinor
Log Supplement QQ: The Fly in the Oinment
I feel obligated to mention the one detail that haunts us. The wizard Teknaas (Kaal Na Ka) had been determined to be 8th level by the four magic missiles he threw. Upon reading his spellbooks, it was discovered that he had a variant of Magic Missile, Nautical Magic Missile, with double range and a delaying of the missiles for one level. So he COULD be 9th level after all. Which of course means that he probably was smart enough to use Magic Jar to put his soul somewhere within 90 feet of where we killed him. This isn't much of a problem, because you either need the cloaks or you need to kill ALL the fog monsters to get there, but...
Log Supplement QQ: Treasure Division QQ
A few of the items have been at least partially resolved, at least within the party:
The plate mail +2 will go to Balinor, who will give his plate +1 to Kodo. The Leather +2 will end up on Kain or Quentin, and the other will use the bracers we already have. Alduin gets the +2 dagger/ring. Felix upgrades to the +2 short sword. Nakumanu will use the falchion +1/+3. Donald will get loads of spells, and perhaps we can defray costs through copying rights. Morgan gets the elven chain mail. The ring +1 on Kodo should be given to someone...
We have a suit of full plate +1, but it's Tugutan, and so we simply can't wear it. We'll likely give that up to the Baron. The Staff for Felcon would be given to someone, perhaps through the Baron.
The platinum dish is headed back to Skylltor.
The Nevronian scrolls would head back to the Nevronian chruch in Barnacus. We have hopes of perhaps acquiring a Raise Dead scroll as a sort of reward...
There was lots of other stuff, most of it unclaimable, we hope.