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Summary XXX: Loose Ends All Around

Jerem is returning with his brother to Sark, specifically the
stonelands. He will be helping to keep the peace and keep the Far World
Empire out of his homeland. If it turned out that there was a more
urgent need for his (or his and his brother's) skills elsewhere, there
would be interest on his part to do so. But so far no one has expressed
a need for him.

Jerem/Jen

Please correct me if I'm mistaken.

I thought Jerem and Janthro left for Sark after the GP was defeated
around Sept 28.
Konrad & Co; Gil; and presumably Gram will leave after the super party
following the sacral's exoricism which was around Oct 27. Note that it is
probably too late for Gram to sail to Koralgesh because of weather.

If appears that the Stone Soules will soon take a small down time to
train Canstin and Deirdre and repair Ceydric's armour. Xavier would like
to go to Tulan so that we might find a suitable trade for the battleaxe
+3/ potion vitality/ morning star +1/+3. (I doubt it, but it never hurts
to try). If Gram wouldn't mind waiting for a trivial mite expedition to
get Deirdre the 100xp or so she needs for 3rd, several people might want
to go with him during the downtime. (Eli might want to go to Jonalom to
trade spells).

(out of character) the downtime would be a good way to quickly introduce
Joel's character into the party.

Jack/Xavier

News (in brief) from the latest game (ask for more elaboration if you'd like
to hear it).

Basic story:
1. Attack mites
2. Brief down-time: train Canstin, pick up [Joel's character] Rangorn and
Canstin's henchwoman Runt.
3. Theo, Xavier, Sahrak, Eli, Claude, Deirdre (and Gram, Meriel, and
Memphis) go to Jonhalom, stay a few days.
4. Deirdre trains in Jonhalom, Eli trades, Sahrak trades.
5. Gram, Xavier, M&M, Theo, Sahrak go on Carse.
6. Explore Carse. Trade.
7. Gram and M&M go on to Tulan while we head back to Jonhalom.
8. Pick up Eli and Deirdre and Claude in Jonhalom; go to Middle.
9. Behir sign results are gained.

Elaboration:
1. Mites took longer than we expected (had to fight some spiders and giant
ants on the way). Mites had bronze/brass doors, which the augury hinted
were not good to go poking around behind (probably related to confined LE
force also presumed to be behind bronze doors upstairs).
2,3 No comments.
4. Both Eli and Sahrak get useful spells. Sahrak trades for _Color Spray_.
5. No comments.
6. Carse is COOL! Gram picked up some useful info. Trade Battle Axe +3
and Morning star +1/+3 versus ogres for a magical two-handed sword at an
establishment of questionable character. [If you must know, the sword is
+2/+4 on unspecified conditions; of course, your characters have no idea
since this point is specifically considered a party secret, in fact only
known to a few part members: there's more to it than that, suffice to say].
7. Tulan was not dealt with. If you're in this group, talk to Edwin.
8. The way to Jonhalom involved our acquisition of the TH sword [again,
party secret]
9. The Behir says "I will strongly consider leaving if the mithril key is
returned to the city and me."

That's about it!
Kyle/Alegra

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