Felix Summary #4: The Revenge of the Zem

Psue grabbed hold of the jaws of the worm, or Felix’s legs (whichever was closer), and then Hendel piled on, but they couldn’t seem to yank the jaws open. Felix was bleeding to death rapidly, but he gave one final yank and ripped the jaws open, falling desperately out. The worm lunged for Felix, but Donald dropped his spell…

Party Roster:
Felix, 9th level half-orc fighter, 87 hp, played by Alex
Rathbane, 6th/6th dwarven fighter/cleric of Clangeddin, 53 hp, played by Katherine
Donald, 9th level human mage, 48 hp, NPC
Hendel, 8th level dwarven thief, 47 hp, played by Joel
Gates, 7th level dwarven cleric of Moradin, 44 hp, played by Jay
Nakumanu, 6th level orc fighter, 42 hp, played by Alex
[events in Charlotte, 14 May 2005]
When we last left the dwarfy party, they had just survived an epic battle with frost giants in the ruined ancient dwarven capital. After training the entire party, we plotted and schemed. First, it was realized that we had missed the obvious; if this was a ruined dwarven city, the dwarves of Shabrund surely had maps of it, including, most likely, the citadel in the center. Indeed, for a small fee, we were able to gain access to all the relevant maps. We learned, for instance, that the citadel had two entrances, and only two entrances.
One, at the bottom level, appeared to be a deathtrap. In order to enter this way, one immediately had to cross a vast expanse along a single platform in full view of arrow slits, murder holes, and somehow survive this long enough to open the gate at the far end.
The other, at the top level, appeared to be a deathtrap. To enter this way, you get in a stone elevator/lift and have someone crank the elevator down, where it descended into a cage surrounded by iron bars and a large round chamber where defenders could pick you off at their leisure while you tried to escape said cage.
Yum. This was going to be a blast.

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