Defenders Summary #60: To Everyone’s Surprise, Nothing Goes Wrong

In Restenford, the party gathered for a second push through the caves. First, we tried to have Cassian’s hawk fly down into the weird shaft with the skulls on spears, but the skulls spoke in archaic Common, making threats, etc. The area detected as evil, and the skulls as magical.

Party Roster:
Felix, 6th level fighter, 59 hp, played by Alex
Kodo, 5th level woodsman, 59 hp, played by Rob
Balinor, 6th level fighter, 56 hp, played by Joel
Kain, 6th level cleric, 43 hp, played by Jeff
Cassian, 6th level cleric, 37 hp, played by Katherine
Quentin, 8th level druid, 37 hp, played by Jeremy
Morgan, 6th level fighter, 35 hp, played by Alan
Donald, 6th level mage, 33 hp, NPC
Alduin, 6th level thief, 26 hp, played by Vic (Rob this game)
Chiaro, 3rd level illusionist, 6 hp, played by Aaron
The split party-vision screen continues…
Morgan stayed in the Library through the rainy season of 2180-1. Chiaro trained to 3rd level, gaining a whopping 1 hp to bring him to the, uh, total of, um… 6 hp.
Chiaro also managed to gain Detect Magic, which is a 2nd level spell that pales in comparison to the magic-user one, and is slightly weaker than the cleric/druid version.
In Teft, in a bizarre move, Kain decided to offer the Church of Hindus 350 gp to find out why they hated the Defenders so much. Despite the fact that everyone thought this was a bad move, Kodo had no choice, although he only gave Kain 50 gp. It turned out that the shady character demanded 20 gp to avoid reneging on the “deal.” Kodo paid, and they left the bar.

Continue reading “Defenders Summary #60: To Everyone’s Surprise, Nothing Goes Wrong”

Defenders Adventure #59: Split Screen Action

Kodo woke up with bad beer all over him in a holding cell. The guards wouldn’t believe Kodo’s story (apparently they didn’t recognize him as a member of the Defenders) but freed him. Kodo’s magic items had been returned to him.

Party Roster:
Felix, 6th level fighter, 59 hp, played by Alex
Kodo, 5th level woodsman, 59 hp, played by Rob
Balinor, 6th level fighter, 56 hp, played by Joel
Kain, 6th level cleric, 43 hp, played by Jeff
Quentin, 7th level druid, 37 hp, played by Jeremy
Cassian, 6th level cleric, 37 hp, played by Katherine
Morgan, 6th level fighter, 35 hp, played by Alan
Donald, 6th level mage, 33 hp, NPC
Alduin, 6th level thief, 26 hp, played by Vic (Alan this game)
Nakumanu, 3rd level fighter, 25 hp, henchman
Chiaro, 2nd level illusionist, 5 hp, played by Aaron
When we last left the party, it had fragmented for a downtime that would last the rainy season of 2180-1. Chiaro and Morgan spent the winter uneventfully in Koralgesh, Morgan reading books in the Log Library, and Chiaro training to 3rd level.
In Teft, Kain trained to 6th level, and Kodo traded for a magical handaxe. Weird things began to happen in February 2181…
Kodo was walking along in Teft at night to get his usual bar, when someone tried to knock him out with a sap. Kodo was bruised but conscious and he whirled around. Spotting a cloaked figure, he tried to overbear it, and went right through the insubstantial thing.
Kodo heard footsteps in the alley and some weird noises, and retreated into the moonlit street.

Continue reading “Defenders Adventure #59: Split Screen Action”

Defenders Summary #58: Mission Impossible, the Escape

Sneaking over the wall, we reached the woods. We encountered no goblins, and made it to the tower. Hoping the owlbear would not come out and attack, we waited on the top and sent the signal, a weird stone that made a loud whistling noise, drawing the attention of the goblins. The party entrenched for ranged combat and waited.

Party Roster:
Felix, 6th level fighter, 59 hp, played by Alex
Kodo, 5th level woodsman, 59 hp, played by Rob
Balinor, 6th level fighter, 56 hp, played by Joel
Cassian, 6th level cleric, 37 hp, played by Katherine
Morgan, 6th level fighter, 35 hp, played by Alan
Kain, 5th level cleric, 34 hp, played by Jeff
Donald, 6th level mage, 33 hp, NPC
Quentin, 7th level druid, 31 hp, played by Jeremy
Alduin, 6th level thief, 26 hp, played by Vic (Alan this game)
Chiaro, 2nd level illusionist, 5 hp, played by Aaron
The party had just defeated a group of goblins in the fortress near the Grandfather, and needed desperately to escape…
Detect Magic helped pick out magical items, and Sleeping and Held people were finished off. The head of the heavily armored shaman was taken back for “questioning.” The evil but non-magical statuette was left behind.
The shortsword goblin’s head would not be cut off, due to a weird adamantite magical neckbrace thing. Even after we took it off, the creature could not be decapitated.
A peek out the arrow slit revealed that there were about 100 goblins on the far walls, with a near cluster of goblins encircling the tower only a few feet away. Not to worry, we came up with a plan.

Continue reading “Defenders Summary #58: Mission Impossible, the Escape”

Defenders Summary #57: The Restenford Lackeys?

After he left, Alduin asked the worker at the desk who that was.
His jaw dropped, and he was quite amused, but he eventually responded, “Dunstill Weathermay.”
The party accepted the mission.

Party Roster:
Felix, 6th level fighter, 59 hp, played by Alex
Kodo, 5th level woodsman, 59 hp, played by Rob
Balinor, 6th level fighter, 56 hp, played by Joel
Cassian, 6th level cleric, 37 hp, played by Katherine
Morgan, 6th level fighter, 35 hp, played by Alan
Kain, 5th level cleric, 34 hp, played by Jeff
Donald, 6th level mage, 33 hp, NPC
Quentin, 7th level druid, 31 hp, played by Jeremy
Alduin, 6th level thief, 26 hp, played by Vic (Alan this adventure)
Chiaro, 2nd level illusionist, 5 hp, played by Aaron
Part One
The party had settled back into Koralgesh to wait for a new mission to appear. In the meantime, Morgan poked around the Log Library looking for neat stuff and possibly information about the map we found in the temple of the QoG. He didn’t find any relevant information, but he did find another weird wacky map “for later.”
In addition, we looked through Kaal Na Ka’s journal and found mention of some interesting places. Several of them were in Cromwell, including the famous-enough-to-appear-in-the-Gaz Cave of Echoes with the oracle, and the garden nearby. Also there was mention of the Gateway in the southernmost tip of Cromwell were the Jotuns and Yatols meet. There were also several islands in the Archipelago and nearby that were neat, although the pig wizard had slain the inhabitants and pillaged an evil temple on one of them.
Despite these many options, we waited two weeks and got our mission:
Alduin was sitting in the naval office when a 60 year old weatherbeaten human came in and began to settle accounts there. He noted that the workers treated him with great deference and respect, and when he asked if Halt (Holt?) and his party was in for a mission, Alduin took the cue and said, “We’re in.”

Continue reading “Defenders Summary #57: The Restenford Lackeys?”

PAGE TOP